Friday Fight Night at Grimoire Friday Fight Night is a weekly PvP tournament hosted by players at the player-run city of Grimoire Ruins. Registration begins every Friday at 8:30pm CST (6:30pm PST, 9:30pm EST, 14:30 GMT). Gates will be provided from West Britain Bank and Bucs Den during registration (gods willing). Registration lasts one half-hour, ending at 9pm CST sharp! This week's tournament will be (limited field 1v1): 1v1 7x Bracket style TBD (single/double) Pots are allowed (no explosion) Wands are allowed Hiding/invis are allowed No magic weapons/armor Poisoned weapons are not allowed No looting No field spells No followers (tames, summons, mounts, etc) No precasting before match begins No buffs before match begins (includes stat pots, bless, Magic Reflect and company, fish buffs, etc) Stealing is allowed between active combatants during official matches. Stolen items must be returned at the end of each match. All combatants are subject to snooping by Grimoire staff As always, I reserve the right to make shit up as I go along. The prizes for this week are: 1st Place: 30k & First place trophy 2nd Place: 20k 3rd Place: 10k Non-sanctioned and non-consensual fighting anywhere in the city of Grimoire will get you banned from the tower and from future events.
Could you list the spells that are considered "field spells"? I saw some creative use of EQ, wall of stone, at previous Week's event. Maybe clarifying might help prevent any mixed definitions if what constitutes a field spell.
Wall would be a field spell along with all the spells that read field in the spell book. As for earthquake me and the ref actually debated that one. Earthquake is an AoE spell but you do give up half your max mana (at least!) to cast it and you can easily interrupt it. Technically I think it would be disallowed but more experienced deulers probably could chime in on it.
I'm sure some folks have different rulings on EQ. For my rulesets, EQ is not considered to be a field spell and so is available for casting during duels unless explicitly named in the ruleset.
to answer your question directly, though, field spells are spells that create temporary, multi-tile, non-mobile objects.