A bad thread about PvP/Reds

Discussion in 'Era Discussion' started by Skydancer, Mar 10, 2018.

  1. Skydancer

    Skydancer Active Member

    Joined:
    Feb 12, 2018
    Messages:
    197
    Likes Received:
    104
    Original Post revised for clarity.

    It seems everyone here has a red character that they are just jumping spawns with, killing whoever they can, rinse and repeat.
    And why wouldn't they?
    One tamer with a marepack can max any character through a gate as soon as they hit the screen.
    They can loot you and be back in their house before the gate even disappears.
    Worse, it's all within the established playerbase, and likely running explicitly with razor macros.
    Even worse, it's so empowered -- Three accounts, three characters, they always show up three at a time.
    Not to mention this is also driving your economy up to a real-world problem resembling the 1%.
    One house per account would be a smarter decision -- Invite people to some land. It's sure as hell not being used well currently.
    Just look around. You've got around 200 people camping a few THOUSAND houses.

    Back to the murder house.
    You want new players. Fix the issues that allow PK's to exploit the mechanics.
    Else, patch it by punishing those who are out mass murdering the countryside.

    It should be one house per account - to promote fair housing and also to clear up all these empty houses laying around.

    Reds should not be able to use runes/gates - Because criminals cannot use runes/gates.

    There should be a two second delay between using a gate and being able to attack/speak. - Because razor functions allow the gater to attack another player before the human mind can recognize that there is another player on screen. (Meaning the gater can attack you before he knows you are there.)

    That short term kill decay needs to be longer to more reflect OSI mechanics. -- This server encourages AFK play. The 8 hours that it took a short term kill to decay on OSI only ticked when you were active and online. Here that is the equivalent of atleast 24 hours, if not 36 or even 48.

    That long term kill counters should directly reflect bounty, and incentivize PvP between blue and red players. Up the rewards.
    Last edited: Mar 11, 2018
    Drunkelf, AOٌ and SIRCAPTED like this.
  2. El Horno

    El Horno Well-Known Member
    UO:R Subscriber

    Joined:
    Aug 4, 2014
    Messages:
    3,612
    Likes Received:
    4,899
    Thanks for sharing your perspective.
    NerK, Minax and One like this.
  3. Earsnot

    Earsnot Well-Known Member
    UO:R Subscriber

    Joined:
    Jan 20, 2018
    Messages:
    1,732
    Likes Received:
    3,195
    My guy, I will sell you this ring I got from my OG Captain Planet.

    1 Mil SB.

    It will solve all yo problems.

    [​IMG]
  4. Mayor McCheese

    Mayor McCheese Active Member

    Joined:
    Jun 8, 2014
    Messages:
    119
    Likes Received:
    84
    I don't understand, what is so bad about dying to a red? Like you said they are in and out, on to track and kill other people. Not like they are harassing or camping your spawn. I've been back in this game for maybe a month this time and yeah, I've been murdered. I've also farmed hundreds of thousands If not a million plus of gold from hunting. the few encounters of reds have been quick and easy, either I successfully run away, pick a new location and try again, or I die, and most of the time the reds havent looted much if anything and toss me a heal or res. I just don't know what it is that you could be doing or bringing with you that makes dying so painful. You'll lose your shit in this game, thats why cbds and newbied gear exist.

    Again I don't understand why you are so nervous or butt hurt about reds, but I wish for your sake and for love of the game you figure out how to cope. We need all the population we can get amd it doesn't help to lose people to murderers, but I find the risk vs reward part of the appeal. Good lucl to ya.
  5. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6

    I can only quote personal experience. Which is a bit different. I cope with Red. It's part of the game. I haven't had large issues with them regardless.

    But your third sentence encompasses everything that I won't tolerate at all. If I'm getting Pk'd wearing a grey res robe with nothing on 4 times in a row at the spawn. Good game. I won't tolerate it. This was the first and only time that I've had problems with it in the time that I've played. I'll move past it. But Pking is one thing. Res killing is another.

    That's truth, if some random red can pk my at spawn for his jolly's, then I'm not complaining without cause. If I can't log in on a 'brand new character' and expect to live in a area 'directly' outside of Britain. Well, that's not my problem. I can't control that at all. And if admins won't then address; 'kill your fresh players' is a go to. Well I won't feel bad about it. Sorry, this is worded coarse, I'm annoyed because I also think this person was macro killing. And if this kind of behavior is acceptable, then I should reconsider how much time I'm going to dedicate to this shard.
  6. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 3, 2023
  7. Skydancer

    Skydancer Active Member

    Joined:
    Feb 12, 2018
    Messages:
    197
    Likes Received:
    104
    You've missed the point. This post is not at all about dying to a red. It's about the mechanics that are the reason I have no chance of surviving against a red.

    First example. Three reds roll up; they are all manned by one player. Razor macros enable this guy to waste me in 2 seconds flat with e-bolts. Basically, the moment that gate pops up, I'm dead, else I'm not hunting anymore.

    Second example. Three reds roll up; they are manned by three different players. These people have no life except to kill you and they are running a rotation of spawns that they check - This is effectively spawn camping. Except you can count every notable spawn on the server to be camped, and worse, you don't actually realize that they are camping it until a month later when you realize - taking your blue out of town isn't dangerous - it's suicide.

    Third example. One guy. One character. Four Mares. I don't care what kind of character you're running. The guy who was running checkpoints last night had a 50/50 shot of maxing any character, any build - and with razor macros, he could do it before you could even react to him gating in.

    In the meantime. I'm working my ass off trying to get anything accomplished here. And everyday I'm starting at ground zero because I'm getting wasted around every corner, and my only option to deal with it is to run multiple characters together in hopes that I will get the one that matters out. But, even if I did that... I doubt it would make much a difference. I would simply loose more, every day, all the time. Because the red holds every advantage. They have nothing too loose. And their playstyle is encouraged. Meanwhile, I am continuously told to suck it up and deal.

    I'm sorry, I came to play a game, not design razor survival macros, or to madly dash through my windows and try to alt-click attack sequences. I definitely didn't come to defend myself against such things, the rest of the environment was quite deadly enough before their inceptions.
  8. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    Ok, so darned be Tamer's trying to GM in the pocket on the south corner of Wind because PK's happen to like to kill your tames and you. Better to afk macro Bulls...?
  9. Skydancer

    Skydancer Active Member

    Joined:
    Feb 12, 2018
    Messages:
    197
    Likes Received:
    104

    And again, I'll advocate... It's not the PK's I'm targetting here. It's the mechanics of what is UO and what isn't UO. PK's are great. This world wouldn't be the same without reds. But the mechanics are broken, PK's are capable of doing things here that they never could have otherwise.

    And to the effect of avoiding them, I honestly don't know how to respond, because I've been trying as hard as I can to avoid them. I play in the deadest hours of the night, I won't even leave town during the peak hours when everyone is online. And the timeframes I'm playing have been dictated by what I learned I could and couldn't do.

    Idk, I'm normally out trying to hunt for an hour two a night. And i can't remember the last time I wasn't chased out of somewhere, or else killed for being there. But again - the advent of this happening isn't my problem. It's that the mechanics in place dictate that I surrender. The only way I can stand in fight is to stop playing my game entirely and play theirs. - Ex - figure out how to set up macro triggers across three characters and spend a whole crapload of time building AI's up to defend the main.
    Last edited: Mar 10, 2018
    One likes this.
  10. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 3, 2023
    Anarchy likes this.
  11. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    Ah Sorry, I didn't mean to imply though. I wasn't afk either.
    I'm not trying to imply what you've called for or not in any case. I'm speaking to thing that I won't personally stand for. If some guys run up on me (Has happened before), I die, Ok. Fair. But if I'm getting killed at re-spawn then I'm not going to be happy. I'm going to be much less so when I die wearing my res grey. Again.
    One likes this.
  12. Jill Stihl

    Jill Stihl Well-Known Member
    UO:R Subscriber

    Joined:
    Apr 10, 2017
    Messages:
    1,467
    Likes Received:
    1,915
    There are many ways to thrive here without being murdered every day OP. The idea that taking a blue outside of town is suicide is honestly ridiculous.

    It looks like you've been here a couple of weeks and are trying to hunt in PK hotspots while not being prepared/ready. That is going to result in death/frustration.

    I'm really not trying to antagonize, but maybe hold off on visiting the top spots until you're ready - whether that be due to equipment, skills, experience or being able to take a 10k hit without it being too important.
    One likes this.
  13. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    Ok, to try to make sure I understand you here. If my character can hunt a hotspot, but someone else can kill me, I should go back to ....Shame & Deceit because 30k/ hr is acceptable when someone else will just kill me for being in the un-occupied spawn that I need to be training in?

    I'm confused.


    Edit: That's not to say someone comes in and pushes me out. That I can understand. But someone coming in and pushing me out for their 'indefinite' needs is wrong. I share spawns all the time. I always try to work towards it.
  14. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 3, 2023
  15. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    Yes, but what I think the point is driving at; Players who care to just PvM, peacefully, having to deal with the occasional red is ok. It's part of UO. Dealing with the same red, that's much stronger than you, killing you on repeat, for no better reason than to say you did so..... Why? It wasn't the spawn. He logged off after the fact. He wasn't gaining anything more the grey res robes. Nothing prevoked more than my presence. What?
  16. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    I do know that most do. I don't, personal reason. But that shouldn't make a difference. If anything the fact that I am around should help if nothing else? But I don't even get a chance to type.
  17. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 3, 2023
    SIRCAPTED likes this.
  18. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    blunt truth or compromise?
  19. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 3, 2023
  20. Waylan

    Waylan Member

    Joined:
    May 28, 2015
    Messages:
    32
    Likes Received:
    6
    Ok. Well just on a general stance.

    PKing/ Thievery is part of UO. Even if I don't practice either, I do understand they both should be part of UO.
    I think there should be a line between the two and 'destructive behavior' though. This is mildly outlined in the rule set already.

    In the rules it separates this from illegal acts in the interest of RP and gain, Vs willfully hindering another player.
    I say draw this freaking line. Because there isn't one. As I've experienced. If I died hunting for my EQ and gold, I could live with that. When I get killed wearing nothing but a robe, no items in my bp, that's when I wonder why? I don't even say change the rules. Just adhere to them.

Share This Page