That's some pixel crack I can get behind. +1 for P-pouch quality of life improvement srsly though, it would need to come with some action from the player. Drop x regs in it for charges or a flat gold fee. Anything to simulate the expense no matter how small it may seem I think it still needs to be there.
I totally agree with this as long as they need to be Magic trapped each time. Else para is a null spell.
The idea is it wouldn’t need re trapping. If you got trapped bags para is a nerf any ways. This would just remove the inconvenience of loading out a bunch of bags. I could see a short cool down being necessary
The point is, you may as well request the removal of the paralyze / paralyze field spell if it goes in as you describe. Good idea, needs investment gold+time to use. Like I said above, just drop x gold in for x charges or something and you've got yourself a deal!
Maybe it has 4 charges max and each charge the charges passively charge up maybe 1 per 3 minutes or until re trapped/ea charge
Blessed pouches is a great idea but alas I believe it deserves a spot in the plat store. And just my suggestion, 25 plat blessed pouch, 100 charges, and 5 plat for every reload of 100 charges so it's at least a continuous plat sink but not unreasonable cost. I'm sure others have better ideas tho as I don't really pvp
Definitely dont disagree. Would be great if there was a throwing pumpkin that could explode similar to how snow works. But unless there's already a graphic and effect that exist, won't happen. Earlier in this thread someone explained how difficult it is to create that type of stuff. I would love an exploding pumpkin tho
Pretty sure you could copy the script for purple potions and just change out the graphic code for a pumpkin and the namespace info, maybe remove the damage and the criminal flag
Good idea. My imagination went straight to a spinning pumpkin soaring through the air an exploding upon impact.
I believe (and could totally be wrong) but the explosion animation is a separate entity. The throwing movement animation is just a transfer movement that's void of the pace that's applied to our toons movements. If I'm right its just a coding job. Could set the damage to 0, remove the criminal flag and have the recipient dyed temporarily orange head to toe.
Mount idea: Cool 1157 or 1109 frenzied ostard. My mind isn't cooperating as far as coming up with a cool name, but that should be the smallest hurdle. Frenzied ostard are awesome. A war horse type ostard with a cool hue would be something I would farm for. Stronger stats like a lucky charms.
At Easter we got fluffys, what about tamable colored ogres or ettins? Similar stats and function to dragons but another variation like fluffys were, along with a cool unique look. Monstrosities? Flesh Golems? Call em what you want, color em cool (I'd suggest 1209 or 1157), and let some of us tame em to use as weapons!