Since anatomy and evaluation int. gives you defensive wrestling. I have inscription instead of wrestling.
Bad move. Anat and wrestle gives stun punch. Critical aspect of that build. Better off dropping healing for scribe, keep wrestle for stun.
Bard or tamer is going to beat the pants of any straight mage build in pvm. I mean... The beauty of uo is you can do what you like build wise, but that won't be a very effective pvm build imo.
Fair enough. When I see a mage template like that, I am thinking pvp for sure. If its pvm, then yeah stun is less critical. I would also agree with Kash though, if it's a pvm mage there are far better options.
I know that tamers and bards are the big money makers. If maxing your gold per hour is what is fun for you that's the way to go. With 15 character slots you can pretty much do it all. I like what I call the defensive mage build because I get the bonuses from inscription and am able to heal with magery, bandages, potions and wands if needed. Its a laid back enjoyable pvm style.