I think there's x chance of a camp spawn spot producing one of these? I've seen one (pic or in game, can't recall) outside Delucia too. But yeah it's unusual enough that I took a pic at the time. Died to the guy on the roof a few minutes later.
^That's the tower cleared. Lootey chest and a guy wanting an escort back to Occlo. (The bones at the top of the stairs are just my char from the first pic.)
I always thought the chests were supplimented by the rare cloth drops but I guess that's not the case either. @Chris can you review this thread and make some adjustments on spawns? This shouldnt be overly difficult.
I know there's a lot in the pipeline. These big changes have been delayed for literal years, lets keep pumping the small changes through to keep the masses happy.
Adding spawns isn't hard either. T2A is under utilized cause there is like 3 places people farm/tame/hunt. Ophidian loot could be adjusted to make it worth the hastle and open up another spot to farm, for example.
Kinda felt that, with the colored mounts for the holiday events being introduced, that i'd re-visit this aspect of this thread.
I love this ^ Personally, I would give the Unicorn some healing buffs and leave them as ridable by females only. I would make them a mini-boss spawn of the silver steed. The silver steed, I would give the current stats and abilities of a unicorn, and I would make them ridable by everyone. They would ofc need some spawns of their own. -- I would love to see one spawning in the flower grove. The fire steed would make a great buffed nightmare, hue it in deep red and call it the nuckelavee. Make it rideable by men only and spawn them as a nightmare mini-boss.
i think adding in a couple new mounts would be cool as well like different ridable polar bears a ridable raging bull or even the purple llama you can cast from energy vortex.
Not sure where this ended up..but one of my favorite things osi ever did was a black rock event. It was a meteor i think that landed in t2a and spawned black rock golems, strong 'ore golems' basically, who dropped pieces of blackrock. The blackrock pieces let you gain at a faster rate for a certain amount of time IF you stayed near the meteor. This lead to lots of afk training and then the golems would spawn and kill everyone afk. A final side effect was known as 'blackrock' effect and it turned random monstets into blackrock infested creatures who hit harder, moved faster etc. Rarely you would get a black chest drop that was locked box with some ok loot in it. I loved the event,the random blackrock infesting made hunting anything exciting since they could 'morph' into blackrock infected. If anyone played ileshnar expansion then you know about paragon monsters. It was very similar in the way if monsters health, speed etc.