A study on blacksmithy (How To Train Your Blacksmith)

Discussion in 'Renaissance Discussion' started by Canis, Dec 2, 2018.

  1. CaptainMorgan

    CaptainMorgan Well-Known Member
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    That's certainly possible. Ingot/item is a big consideration. The items on my list were lowest ingot/item within the range I wanted. The biggest difference, I think, will come late in the short spear range. If it stalls out too hard it may start cycling, but they're really low on /item so it might not matter.
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  2. Canis

    Canis Well-Known Member
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    I have a suspicion that low STR may be beneficial for training the smith, to have lower displayed skill for the same real skill, making the same item slightly more difficult. Whether the difference would be significant enough to warrant recommending that new smiths start at 10 or old toons would drop to 25 STR for training, is beyond me. That would be an interesting parameter to consider and perhaps even test in later runs.
  3. CaptainMorgan

    CaptainMorgan Well-Known Member
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    My guide recommends starting at 10 and locking it, but it’s not super significant, more of a min/max item
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  4. Canis

    Canis Well-Known Member
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    Ah, I should have looked it up before commenting. I've certainly seen your recommendation years ago already.

    Would be interesting to get the numbers on the impact of 10, 25 and 100 STR for an informed decision on which route to take.
  5. CaptainMorgan

    CaptainMorgan Well-Known Member
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    50-70 took 6k ingots, approximately the same. That's to be expected.
  6. CaptainMorgan

    CaptainMorgan Well-Known Member
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    On Test, STR is not affecting Blacksmith skill, so I can't test it there. The old Compendium page, however, lists it as Skill 90% and STR 10% so it should have about a 11% impact on displayed skill.
  7. Xavant_BR

    Xavant_BR Well-Known Member

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    That is a high level blacksmith chat!!! nice tips to my next bs!

    Congrats for the chart bro and also to cap morgan for his classic guide...
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  8. Canis

    Canis Well-Known Member
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    I had a closer look at this; indeed it looked like STR doesn't change displayed skill, but turns it it's only because the skill gump is not updated with an STR change. If you re-set the skill level after an STR change, the displayed blacksmithy skill will change for the same Real Skill level.
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  9. CaptainMorgan

    CaptainMorgan Well-Known Member
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    I got pulled away from testing before, but back at it.
    Got it. Weird that the order matters, but good to know. So, where I'm at at 94.8 real in testing, it's a .5 difference from 10 to 100 with 25 being the same as 10
  10. CaptainMorgan

    CaptainMorgan Well-Known Member
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    I've stalled out on gains at 95.3 on short spears, so I'm lowering STR to 25. It's a 1-2% difference in short spear success, so it should help some
  11. CaptainMorgan

    CaptainMorgan Well-Known Member
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    Apparently it works this way on Prod, too. Changing my STR didn't change my displayed skill until I changed my real skill
  12. CaptainMorgan

    CaptainMorgan Well-Known Member
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    BTW, here's where we're at

    NPC-50 = 2k ingots
    50-70 = 6k ingots
    70-94.8 = 27k ingots

    Short spears is pretty stalled out sitting at 98.5% success rate (with 25 STR). I think this is too high for them, but I'm still letting it run.
  13. CaptainMorgan

    CaptainMorgan Well-Known Member
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    I decided to start over with 25 STR at 50 BS. I'll post numbers later.
  14. Canis

    Canis Well-Known Member
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    Are you sure about that "70-94.8 = 27k ingots"?

    My 1st short spear run had 39.6k ingots at 70.0 and 23.5k at 94.8 so ~16k used
    The 2nd short spear run had 18.5k ingots at 70.0 and 1.7k at 94.8 so ~16.8k used

    And the switching point to gorgets may very well be a bit on the high side, my journals showed that the range 93.0-95.0 averaged ~3.6k ingots between the two short spear runs and ~3.4k between the two plate gorget runs. So performance in that area is pretty similar, but it may be warranted to lower the recommended switch-to-plate point somewhere around 93.5 to 94.0, which is also where the cross section is on the OP graph.

    I'll update the recommendation in the OP to match that.
    Last edited: Dec 5, 2018
  15. CaptainMorgan

    CaptainMorgan Well-Known Member
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    Yes. It stalled out and was chewing ingots. That’s why I started over with 25 str
  16. wylwrk

    wylwrk Well-Known Member

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    I just GMd blacksmithing overnight by making rustic hunting knives out of old railroad spikes.

    Now it's time to put these bad boys on Etsy and reap the reward!
  17. CaptainMorgan

    CaptainMorgan Well-Known Member
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    OK, so I must've misread your post the first time because I was doing 95.6 for spears. I stopped correctly this time.

    50-93.5 = 22k ingots

    Starting gorgets
  18. BlackEye

    BlackEye Well-Known Member
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    [​IMG]
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  19. CaptainMorgan

    CaptainMorgan Well-Known Member
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    Final results 50-GM = 34,675 ingots, about 3k less than my average.
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  20. Canis

    Canis Well-Known Member
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    For reference, here are the figures I got:

    So very much in line with your results:
    * NPC to 50.0: ~2.7k
    * 50 to 100.0: ~34k (spear #1 + gorget #1 ~ 34.4k, spear #2 + gorget #2 ~ 33.3k)

    Edit: And if the switch point to gorgets was at 94.8
    This gives ~33.0k for spear #1 + plate #1 and ~33.4k for spear #2 + plate #2. Practically the variance between runs is greater than the savings between these switch points, so it's effectively "insufficient data" on the exact switch point. Anywhere in the 93.5-94.8 range should be just fine for switching to plate gorgets.
    Last edited: Dec 11, 2018
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