Magery 50 to 100, how?

Discussion in 'Guides' started by Berindon, Dec 9, 2018.

  1. Berindon

    Berindon New Member

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    Hi All,
    anyone has an idea on how many reagents i need to buy/have to have magery from 50 to 100?

    I am following the one with magic resist (LB, Ebolt, Flame) since I am raising healing on the same character anyway.

    Thanks!
  2. Hollywood

    Hollywood Well-Known Member
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  3. Berindon

    Berindon New Member

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    cool! I used 500 Lightning but I have don't only from 50 to 55 that's why I am not so sure how updated is the guide.
  4. Hollywood

    Hollywood Well-Known Member
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    I think i tried raising resist myself once and I was having much slower and expensive results then I had read as well. I don't know if there are too many people who have a good idea on the cost as resist parties have always been a thing. Lately they haven't really been happening though unfortunately.
  5. Berindon

    Berindon New Member

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    yeah but resist I can even keep it for the future. I am talking about Magery here :/
  6. wylwrk

    wylwrk Well-Known Member

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    51.8 - energy bolt (or any other 2 reagent 6th level that suits your fancy)
    66.1 - flamestrike
    80.1 - resurrection

    gain on fails here
    I declare, as far as skill gains go, this is as "optimal" as it gets


    Get a good macro and run with it

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