Simply put, I think that all accuracy mods on all weapons should increase your wesponskill instead of increasing tactics. *Its less confusing and makes much more sense. *This is already done with the archery weapons, it should be this way for all weapons. *With the way combat works here (combat effectiveness??) when anyone with decent STR, Tactics, and Anatomy, they can cap on damage. This means that theyre not getting any benefit already. One thing I think is important is (if theres even a way code wise) is to code it so that the weapon user does not have TRUE powerscroll level weaponskill. For example, if someone with GM swords is attacking someone with GM Fencing thats using a +20% weapon, they should still have a 50% chance to hit. This raises a decent question. If Im using a +25% bow, when people swing on me do they have a less than 50% chance to hit me with their GM weaponskill as it is now?