Ok I've only been here about a month and I'm very slowly building my toons... but, reading the forums and IRC and some amount of experience in the world, here's what I have gathered... Tamers - most people agree these are OP af. 8 control slots to run around with 3-4 very powerful immortal tanks. A fully trained up tamer is difficult if not impossible to solo PK. People who play tamers have like 4 or 5 of them and play them all the time. People who don't want to take a week to build one, will always complain about how unfair it is. People who like to solo PK are (for some reason) mad that they can't easily gank a tamer 1-1. PKs - most people agree that PKs are part of the "true UO" experience. Killing naked tamers in training? No prob as long as it gets you cheap counts to stay red. Most agree these need to be stun mages to be really effective. Dexxer - Is a hobbyist class. You pay 500K for your sword and are still pretty much weaker than any other player you will come across. Those who love playing dexxers might argue otherwise. But even a very skilled dexxer is risking like a million gold worth of weapons and armor to go against a stun mage risking 5K tops (to be on even offensive/defensive ground). Thief - Thieves are the funniest situation. It seems everyone agrees they are UP. The mechanics don't favor them at all (easy to lock your regs and stuff in a box, messed up weights, too many fails at GM, guard wacking by NPCs from a screen away). However, when a thief waits for hours and pulls off a big score, everybody cries about that more than anything. These are the situations when someone will say "oh no all my scrolls are gone, I'm quitting the game altogether". Granted, these big house loots aren't using snooping/stealing, but they do use hiding/stealth and require a certain playstyle very different than mages or fighters or tamers.