From the compendium: A few days ago my guildmate showed me a deadly combo of explosion potion + earthquake + lightning wand / a finishing spell on a stunned enemy and I decided to macro it. But while writing that macro I've discovered that it actually does 60% damage, not 50%, and is not capped at 50hp damage versus players. Here's how I tested it. Char A: GM magery, GM eval Char B: GM magery, GM resist, 0 eval Char A casts Earthquake When char B has 100 str and 100hp he gets 60 damage When char B has 120 str and 120hp he gets 72 damage When char B has 100 str and 70hp he gets 42 damage Later I tried it against guildies who had GM eval and they also got 60% damage. I'm sorry if anyone was happily using this as a cheesy way to kill other players, but I think it needs to be fixed.