Efficient peace macro?

Discussion in 'Renaissance Discussion' started by Samej, Jul 21, 2017.

  1. Samej

    Samej New Member

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    I've been trying to work out the most efficient way of raising peace and just can't get my macros to work. As you'll know, when you successfully peace there is a shorter delay compared to when you fail to peace. So I tried to set up a macro to reflect that - something like this:

    If system message = 'fail'
    pause for 10 seconds
    else
    If system message = 'hypnotic'
    pause for 5 seconds
    End if

    So what I want it to do is pause for a shorter time if I get the message I've been successful but pause for a longer time if I haven't. However it's not working as I expected.

    Are there any macro experts out there who can help? I've read the macro guides in the Support section but they don't specifically address this type of macro.
  2. Sheepdog

    Sheepdog Well-Known Member

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    I can't help with the macro but honestly, just leave the 10 second gap, let it run over night and wake up too a GM hippy.

    My macro was something like:
    Double click by type (tambourine)
    Use skill peacemaking
    Target self

    I burnt through about 40 tambourines over night, buy NPC ones, find a cozy corner inside the bank vault in Occlo (less likely to get Vortexed) and let it run.

    Good luck!
    Samej likes this.
  3. wylwrk

    wylwrk Well-Known Member

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    use by item type (tambourine)
    pause 6000
    use skill peacemaking
    pause 300 (500, 600, etc depends on your connection)
    target self
    pause 4000, 4500 ( depends on your connection)


    just using a instrument doesn't have an effect on it's durability (UO is weird)
    the 6 sec pause alleviates the "you must wait to perform another action" yadda yadda and counts as a musicianship skill up
    Samej likes this.
  4. snap dragon

    snap dragon Well-Known Member

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    Why even bother with a delay?

    Use (targetable skill)
    Wait for target (set the timeout here to 1)
    target
    //other stuff
    //more stuff


    In that macro it will try to use the (targetable skill) every 1 second until successful, and only on success will it play the rest of the macro
    Samej likes this.
  5. RIN

    RIN Well-Known Member
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    I wasn't even aware Peacemaking had a different delay like Provocation. But if it really does, then you could use the same set up I use in my provo guide:

    Hope that helps. Check out my guide if you eventually get to Provo as well.
    Samej likes this.
  6. Samej

    Samej New Member

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    Thanks for all the helpful suggestions guys. Will try them when I get a chance.
  7. Cheapsuit

    Cheapsuit Well-Known Member
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    !Loop
    Assistant.Macros.DoubleClickTypeAction|3740|True
    Assistant.Macros.UseSkillAction|9
    Assistant.Macros.PauseAction|00:00:00.5000000
    Assistant.Macros.HotKeyAction|1059|
    Assistant.Macros.PauseAction|00:00:05
    Assistant.Macros.IfAction|4|0|fail
    Assistant.Macros.PauseAction|00:00:05
    Assistant.Macros.ElseAction
    Assistant.Macros.PauseAction|00:00:10
    Assistant.Macros.EndIfAction

    hasn't given me any trouble
    Damow82 likes this.

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