I would like to see Faction traps changed. At the moment they can place faction traps anywhere at anytime & it's only suppose to be if you have control of the city you plan to place them in for defending sigs. As it is right now factions are placing traps all over towns they don't even control and using them to just ran back and forth over in regular fights. Renaissance Era - *Faction traps can only be placed within a faction controlled city of a faction stronghold
You should not be able to place a faction trap within a faction town unless your faction currently controls that town. There are a few other discrepancies with faction traps as well that will be fixed along with this.