Giant Serpents

Discussion in 'Bug Reports' started by Dalavar, Sep 4, 2013.

  1. Dalavar

    Dalavar Well-Known Member
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    Currently, Giant Serpents can open doors, which they shouldn't be able to do.

    Additionally, they seem to be able to track players from a great distance. I.E., if you aggro one at a corner of the Jhelom bull field, paralyze it, then run to the hut in the opposite corner inside the hut, they will track you down immediately once un-paralyzed, even though you're well out of their line of sight and 20-30 tiles away.
  2. Ezekiel

    Ezekiel Renaissance Staff

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    They shouldn't, you're correct, thanks.

    The current AI for most creatures will allow a creature to follow any current or recent aggressors to a substantial distance. This may change in the future as we review the AI behavior in general, however until then the use of invisibility or the hiding skill will break a creatures focus & stop them from following you any further.
  3. Dalavar

    Dalavar Well-Known Member
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    Good to know, thanks!
  4. purple

    purple Member

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    garrion attacked an eagle in town and invised, it still can after him several times so he had to kill it
  5. Blaise

    Blaise Well-Known Member
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    Some mobs, like wisps if I recall correctly, will continue to aggro you after you've died from them and ressed as far as I recall. Haven't tested in a while but I know I got res-killed by a wisp like 10 times many moons ago.

    Personally, I like the long range tracking on mobs. It keeps things challenging/interesting much more than the ability for magic mobs to gheal themselves to full health in 20s. :p

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