Healing to Magery

Discussion in 'Renaissance Discussion' started by Willy, Aug 12, 2019.

  1. Willy

    Willy Well-Known Member

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    Hey so i made a char for events

    100 str 100 dex 25 int
    Animal taming
    Vet
    Lore
    Fencing
    tactics
    anatomy
    healing

    Problem is healing myself in the off chance i get hit since i use tames to take damage take a while, and not even being able to recall also sucks lol

    Im thinking of adding magery med ans taking out healing My question is whats the best ratio for that 70 magery and 30 med? or 50/50? And also was thinking 90 str 90 dex 45 int?

    Another question whats the best way to train magery for this char? limited mana will be a pain but is it worth it? dont wan tto start over bc taming sucks lol Thanks
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  2. Salick

    Salick Well-Known Member
    UO:R Donor

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    I vote 70 mage/ 30 med, with 45 int. You will not have any problem gating pets around with scroll, and will always have mana for the occasional greater heal and magic reflect. The high dex insures that your bandaids are quick enough to not have to rely much on casting heals on pets. From what I’m told, this is the best build for Halloween, and will be transitioning one of my tamers to a dexer for the event as well! Cya out there!
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  3. Xavant_BR

    Xavant_BR Well-Known Member

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    Some magery will help you to move around with your pets and some greater heals or mini heals would save you from any damage dumps
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  4. Willy

    Willy Well-Known Member

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    Yeah i guess my main question is whats the best way to train magery at this point?
  5. twarf

    twarf Well-Known Member

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    Drop fencing for med to raise magery,. You can GM fencing in like 3 hours hitting another char of yours.
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