In-Game Books

Discussion in 'Era Discussion' started by chumbucket, Dec 10, 2013.

  1. chumbucket

    chumbucket Well-Known Member

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    It would be nice if we could create limited editions of books.

    I'm not entirely sure how it would work (or even if it could work), but the end result would be to make it so people could write books in-game, no one could copy them (except by hand-typing I guess), and they could not be overwritten.
  2. Blaise

    Blaise Well-Known Member
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    Seems like a decent idea but I wonder how it could be implemented and filtered for efficacy on the shard.

    Perhaps a Platinum reward item for Publishing a book, which would have it added to the spawning books in the game found on bookshelves. :)
  3. chumbucket

    chumbucket Well-Known Member

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    And perhaps the name of the author would be whoever actually whoever seals it up like this.
  4. chumbucket

    chumbucket Well-Known Member

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    This is a pretty good idea.

    Or maybe this: A platinum reward item that allows you to make/copy a run of a 100 books in a book-type not available anywhere else and the books are uncopyable, uneditable.

    Or maybe both at once.
  5. snap dragon

    snap dragon Well-Known Member

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    In UO in UOR or after idk, you could just use a bees wax on a book to do this very thing. No need for platinum for such a common thing, come on now.


    edit: except for that inability to copy, but sure why not that too.
  6. Jupiter

    Jupiter Well-Known Member

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    ^^^ perfection
  7. Wodan

    Wodan Well-Known Member
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    Bee empire ! Invasion of the bee ...
  8. chumbucket

    chumbucket Well-Known Member

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    Well, here is what I had in mind: Create a viable system in which people could write and distribute unique books that could not be easily duplicated by others. I could, for instance, write a short book, print it out in a thousand copies, and the only way someone could duplicate it would be to hand-type the book out and print it out on a character that has the same name as me. So no copying, unique book appearance, and the printed books bear the name of the person who prints them out as the author. And, of course, they could not be altered.

    This would make it possible to make books that could have some small value. I could, say, start a monthly book club, each month you get a book from a limited run of, say, 100 books, and you pay 500 gold each. Something like that.
  9. Wil

    Wil Member

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    Write something in Word or Notepad and copy it to the clipboard with ctrl-C. Open a book in the UO client. Ctrl-V.

    Razor->More Options->Enable Packet logging. Now open a book and page through it. Turn packet logging back off. Use notepad to open Razor_Packets.log on your desktop. Pretty simple script from there to get back to text in your windows clipboard.

    Login. Create a new character with the name chumbucket. Write a fresh book. Book takes on the byline, indistinguishable from books you wrote.

    Even if you couldn't "copy" the book in-game, the book would be trivially copyable.

    Regards,
    Wil
  10. Wise

    Wise Well-Known Member
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    I got a book off Balam in the recent Halloween event it cannot be edited and when i looked it up on the item database it showed a lot of them but im guessing they are scattered across the world, locked down in town.
  11. Chris

    Chris Renaissance Staff
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    Interesting Idea. I'm sure its possible to accomplish this in some way.

    I will take a look and see what it would entail.
  12. Jakob

    Jakob Well-Known Member

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    When I played on The Life Ever After, a hardcore RP shard, I was playing as a scribe called Terragast O'Connel who eventually came to minister the Britain Library (and owned it as a normal house! ;)). With the inscription skill I could copy books just like is proposed in OP, and I could also seal them. So it should be possible.
  13. Jupiter

    Jupiter Well-Known Member

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    I agree with improvement to ingame books, but this last argument cracks me up.

    "when I used to play <insertshardname> I could fly on a broom so it should be the possible."
  14. Wil

    Wil Member

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    I can't get past the fact that we're talking about DRM for ebooks inside a freeshard.

    -Wil
  15. corruption

    corruption Well-Known Member
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    Hah!

    Though, to be fair, I'm pretty sure it was meant as an, "I've seen this function on a RunUO environment in the past, so from a code perspective it should be doable."

    You're missing the point. Its not really about the fact that there is still a way to copy the books -- of course there is -- this is more for things like, guestbooks, or guild rulebooks, etc... Don't think of this as something to somehow really protect the content of the book from other people, think of it as a function that allows for certain types of roleplay. I don't see why this would be a negative.
  16. Wil

    Wil Member

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    Howdy,

    I'm not against "sealing" an in-game book against further changes. I think it would be darn handy to be able to lock down a book and have folks be able to read but not change it. Imagine the libraries we could build!

    But "uncopyable"?

    Slain by the irony,
    Wil
  17. Chris

    Chris Renaissance Staff
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    This is on the fix list at the moment already.
  18. chumbucket

    chumbucket Well-Known Member

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    I mean obviously you can't stop people from copying it with Razor, etc., but even a small barrier would probably dissuade people from bothering.
  19. Jakob

    Jakob Well-Known Member

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    Hehe, I believe mr Corruption has got the correct understanding. ;)
  20. Jupiter

    Jupiter Well-Known Member

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    ahhh good call..

    Leave it to Jupe to jump to the wrong conclusion. haha.

    Well then, let us anticipate the fixes in place by the great T/C (Telachris)

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