Update: Zealots can be disco'd, can be peaced, but IMPOSSIBLE to provo - both as first provoced mob or as target of the provocation not possible. Please make them provocable. Dear @Chris , dear community, right now Khaldun Zealots of all kind aren't at all bardable in Khaldun. I think, a decent value of barding difficulty would be very important to make this dungeon more attractive for dexxers. Right now, only tamers can farm there effective. If any tamer even travels that far, because not many do to be honest. There are many places with a far better gold/hour ratio. Two suggestions: 1) Please define their slayer class as UNDEAD, i.e. they are susceptible to silver weapons and instruments plus they drop repond weapons. Which makes sense because they are all kinda undead/cursed. And when killing them, a skeleton spawns out of them. Which should be a pretty fine reason to define them as undead. Oh and please, if this proposal is approved, dont forget to define respective values and slayer classes for the skeletons that spawn out of them! 2) a barding difficulty of ~87 for slayer class instruments. This is the similar value of lich lords with a slight chance to fail. In combination with the difficulty of 114 for Ancient Lichs (e.g. provoking each other), this means a difficulty of ~100 (50% fails). The idea behind this proposal: - Enable dexxers and bards to farm Khaldun. - Enable all bard combos to farm Ancient Lichs. - Populate Khaldun. - Make me happy. Addition: Ever considered making the Dark One bardable too? I mean, it really sucks leaving that LL room in deceit (or perhaps in future the Khaldun spot) once that guy spawns. How about a difficulty fit for such a boss? E.g. 125 with silver instruments. A value where you usually need disco too.