Notoriety Fix

Discussion in 'Era Discussion' started by jihad joe, Dec 8, 2016.

  1. jihad joe

    jihad joe Active Member

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    I haven't played here that long, but long enough to figure out the notoriety system seems a tad buggy. A few things I've noticed was as a thief, I can steal all day and maintain neutral karma. Also, provoking healers, at one time was possible, would result in a huge karma loss, as well as killing seekers of adventure and nobles especially, which would provide enough negative karma to drop to -5th karma level.

    If this is hard to comprehend, sorry. I'm tired. Anyways, what's your $.02?
  2. Cordelia Black

    Cordelia Black Well-Known Member

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    @Samorite @Treasureman @Chris

    i was not aware of these discrepancies,unsure if staff have this very high on the to do list but the three i tagged might atleast be able to answer you,as they are staff here, :) Goodluck! Very interesting,i never noticed in 4 years of playing here.
  3. TreeHugger

    TreeHugger Active Member

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    It's hard as hell here to lose karma.

    Nobles turn grey when murdered so there's no kill count or karma loss.

    Brutal.
    jihad joe likes this.

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