One more skill to pick. Suggestions?

Discussion in 'Renaissance Discussion' started by peredhil, May 25, 2020.

  1. peredhil

    peredhil New Member

    Joined:
    May 25, 2020
    Messages:
    5
    Likes Received:
    4
    Hi lovely people of renaissance. I'm considering myself as a veteran uo player, at least i was one. Returned to playing uo again after veeery long time and this is my first experience on renaissance era and it's mechanics. So far so good. I'm trying to create a adventurer stereotype (like Indiana Jones, Jack Sparrow or any other iconic adventurer). Sometimes you need to play it smart and use your knowledge (magery, cartography) and sometimes you need to play it cool and cunning (stealing, hiding). I think you get the idea. Here are my skills in the screenshot but as you can see there is one more skill i can choose from. I can just stick with the meditation, fishing or choose something more useful for the template. My general idea is hunting treasure maps, stealing things for fun and handle the treasure guards with energy vortex or etc..
    What do you think people?

    Attached Files:

  2. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 2, 2023
  3. peredhil

    peredhil New Member

    Joined:
    May 25, 2020
    Messages:
    5
    Likes Received:
    4
    Noticed and fixed, thank you :)
    One likes this.
  4. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 2, 2023
    Aurelian and Erza Scarlet like this.
  5. Cara Cacciatore

    Cara Cacciatore New Member

    Joined:
    Sep 13, 2016
    Messages:
    11
    Likes Received:
    18
    Perhaps Item ID, since it looks like you'll be doing some chests.
    One likes this.
  6. peredhil

    peredhil New Member

    Joined:
    May 25, 2020
    Messages:
    5
    Likes Received:
    4
    Maybe it's the beauty of it. I've been playing it the pure "x" or "y" way since the first day and focus only one aspect of the game because of the character's lack of diversity. This char is already a master thief. Adventuring skills are just a plus in my opinion. Meditation noted by the way. Thank you for your kind reply :)
    One likes this.
  7. peredhil

    peredhil New Member

    Joined:
    May 25, 2020
    Messages:
    5
    Likes Received:
    4
    Any advantages over using identification wand?
  8. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 2, 2023
  9. Cara Cacciatore

    Cara Cacciatore New Member

    Joined:
    Sep 13, 2016
    Messages:
    11
    Likes Received:
    18
    You can ID a while chest or bag of items at one time at GM ID. Saves lots of time finding that Vanq weapons or item.
  10. Pulse

    Pulse Active Member

    Joined:
    Mar 18, 2014
    Messages:
    386
    Likes Received:
    167
    I would have to second meditation myself....especially if you are planning to use summons to clear out chest spawn. Remember the higher level chests spawn magic creatures that will rapidly dispel your summons so you may be casting a lot.

    You can hunt a good bit with summoned demons and such though so it will be quite versatile build.
    One and peredhil like this.
  11. Erza Scarlet

    Erza Scarlet Well-Known Member
    UO:R Donor

    Joined:
    May 24, 2015
    Messages:
    1,896
    Likes Received:
    2,197
    Meditation imo.

    gives you the biggest overall utility bonus.

    More recalling around to scout stuff, or open gates.
    Also more heals, cures and escape tools when beeing chased.
    Last edited: May 25, 2020
    One and peredhil like this.
  12. peredhil

    peredhil New Member

    Joined:
    May 25, 2020
    Messages:
    5
    Likes Received:
    4
    I can already manage to supply myself with summons. I'm inclined to pick meditation. Thank you very much :)
    Pulse and One like this.
  13. BlackEye

    BlackEye Well-Known Member
    UO:R Subscriber

    Joined:
    Nov 24, 2014
    Messages:
    4,917
    Likes Received:
    5,095
    Drop carto, you won't be able to solo lvl3+ maps. Unless you team up with others and do the carto for them. And iirc you can decypher lvl2 maps without carto or at least with minimal skills.

    If you plan to interact with players, get magic resistance and perhaps tracking.

    Meditation helps if you gate a lot. You could go for lvl4 chests in dungeons and thus have to gate often.

    In case you want to be a brutal bad ass pirate too, and your ping is low enough and you like challenges, you could add swordmanship too and run around with GM poisoned katanas stealing people's regs and potions for curing poison.
  14. Nusir

    Nusir Well-Known Member
    UO:R Subscriber

    Joined:
    Sep 3, 2017
    Messages:
    1,978
    Likes Received:
    1,473
    Sounds like a fun character to play. With your template you will struggle with the tmaps beyond 3 however this template would be great for dungeon chests and opening tmaps. As long as you use more than 1 account together.

    Tmaps pay well as do the dungeon chests.

    Might be worth dropping snooping unless you are planning to steal from players and if you are planning to steal from others I'd recommend leaving out the treasure hunting stuff and get more survival skills

    Welcome to UOR.
    BlackEye likes this.
  15. Garavar

    Garavar Well-Known Member
    UO:R Donor

    Joined:
    May 25, 2020
    Messages:
    1,090
    Likes Received:
    662
    I don't get it, you have 7 skills at 100. How can you have 1 skill left to pick? Is cap 800? I thought it was 700.
  16. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 2, 2023

Share This Page