Patch 57: October 16th 2014 - Happy Halloween!

Discussion in 'Patch Notes' started by Chris, Oct 16, 2014.

  1. Chris

    Chris Renaissance Staff
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    PatchNotes.png

    Halloween Night of Horrors Event
    Halloween.jpg
    • Updated the Night of Horrors event for 2014
    • Improved Monster AI
    • New Rare Drops
    • Enhanced Difficulty
    • Extensive BugFixes and Testing
      To learn more about the Night of Horrors event click here

    Halloween Overworld Event
    minoc.jpg Skara.jpg
    Make sure to keep an eye out for more information from the town criers!

    Corpses
    • Resolved a problem in which the auto looting system active in CTF would not correctly collect all your items.
    • This was resulting in items left on a corpse which was inaccessible and eventually decayed.
    • During a CTF match the auto looting system will ingore "can hold" checks and make sure you obtain all your items.
    • This resolved a very very rare bug which could cause an item to be lost. Thanks Bartimus

    Creatures
    • Resolved a problem that was causing bonded pet loyalty to decay at a higher rate than it should.
    • Bonded pets will now lose loyalty drastically less than a non bonded pet.
    • Made sure that monsters will no longer spawn with the basket containers as a backpack.

    Event System - CTF
    • Fixed a problem that was causing healing awards from CTF not being awarded.
    • Resolved a problem with the scoring system related to CTF Flag Captures (Tiebreaker analysis)
    • Updated the balance mechanism to better handle remainders of players
    • This will resolve the problems with leftover players being left on one overbalanced team.

    Event System - Broadcast
    • Improved the automation process for scheduled events.
    • World broadcast messages will be more clear and the event clocks located outside and inside the lobby will provide better information.
    • Signups will earlier in the event process reducing the chance you will miss the event.
    • CTF Events for example will follow the following Broadcast Structure.
      • First Broadcast: Signups for a {EventName} CTF Match will open in {#} minutes
      • Second Broadcast: Signups for a {EventName} CTF Match will open in {#} minutes (Event Lobby Opens)
      • Third Broadcast: Signups for the {EventName} event are now open. The event will begin in {#} minutes (Signups Open)
      • Fourth Broadcast: Signups for the {EventName} event will close in {#} minutes
      • Fifth Broadcast: Signups are now closed, The event will begin in {#} seconds (Signups Close)
      During this same process the event lobby clocks would show the following.
      • {Event Name} Signups Open In {#} Minutes
      • {Event Name} Event Begins In {#} Minutes
      • {Event Name} Event In Progress {#} Minutes
      • Lobby Clears in {#} Minutes

    Event System - CTF Scoreboard
    • Implemented a totals column for the scoreboard that will show each teams total score.
    • Todo: Indicate the trophy winners on each team with a form of notation.

    Event System - New Arena
    • Implemented a new 4 team CTF arena modeled after Hythloth.
      hyth.jpg

    Holiday Vendor
    • Updated the holiday vendor with the 2014 Halloween Rewards
    • This vendor will be accessible until 12/15/2014 when the rewards are updated for Christmas
      Vendor.jpg

    House Addons
    • Created two new vanity house addons. The empty coffin and the coffin with mummy.
    • Both addons can be placed two directions and returned to deed form with an axe.
      Note: These items will be exclusive to Halloween 2014.
      Coffins.png

    Rares
    • Added three new rares, small cobweb, medium cobweb and large cobweb
      Webs.png

    Renaissance Website
    Last edited: Oct 17, 2014
    Wise, Gozinya, Fraggle and 4 others like this.
  2. Gideon Jura

    Gideon Jura Well-Known Member
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    firstzors
    Fraggle likes this.
  3. Godric Greycliff

    Godric Greycliff Well-Known Member
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    Thanks for this. I was actually getting ready to ask why my nightmares have been so disagreeable lately. . . Was beginning to think it had to do with synchronistic nightmare menstrual cycles or something. . .
    Aeritas, Jupiter and Vlar like this.
  4. CaptainMorgan

    CaptainMorgan Well-Known Member
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    oh wow, I didn't even know this was a real issue. I lost a bonded mare that went wild when I had no idea how it could have (was feeding it, etc). Thank you for fixing this!
  5. Fraggle

    Fraggle Well-Known Member
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    Big THANKS for the pet fix!
  6. Chris

    Chris Renaissance Staff
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    Yea sorry about that, it somehow escaped our patch 56 testing process and by murphys law of course the change didn't work as intended.

    We went ahead and further reduced the amount of loyalty a bonded pet can lose to counterbalance the mistake.
  7. Gideon Jura

    Gideon Jura Well-Known Member
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    Better buy all those green meats now!
  8. Gnarl

    Gnarl Active Member

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    The new CTF arena with Hyloth theme is a great idea Chris!
    Blaise likes this.
  9. -=[LiTH]=-

    -=[LiTH]=- Member

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    This was a really interesting event and unique rewards. Props.

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