Patch 64 - August 27th, Treasure Hunting Update, 3rd Anniversary & Bugfixes

Discussion in 'Patch Notes' started by Chris, Aug 28, 2015.

  1. Chris

    Chris Renaissance Staff
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    PatchNotes.png

    Happy 3rd Anniversary Renaissance!
    For more information on our 3rd anniversary festivities see this thread
    http://uorforum.com/threads/happy-3rd-anniversary-renaissance.12102

    Level 7 Treasure Maps

    Implemented the Level 7 treasure hunting system.
    Added a control system, management menu system, clock timers, and a variety of other resources needed for the system.
    Added new functionality to level 7 maps once a player has begun an instance.
    Added 2 new boss monsters, Ilyxia the Spider Queen and Kronos the Elemental Mage
    Added 3 new Mini Boss monsters, Ruby Golem, Diamond Golem and Arachnid Enforcers.
    Designed new attacks and behavior to provide unique challenges.
    Added 11 new support monsters.
    Added all other resources needed for the arachnid and elemental level 7 maps.
    Note: These maps will open in a few days once the configuration is complete.
    For more information on the level 7 treasure maps see this guide.
    http://uorforum.com/threads/renaissance-guide-to-treasure-hunting.11957/

    AMIB's
    Resolved a rare problem in which the Hidden Treasure AMIB occasionally had an empty 2nd loot chest.
    Ghosts can no longer use an event gate leading to an AMIB instance.
    Ironman trophies now use single click generated names rather than storing a long string as their name.​

    Bedrolls
    Bedrolls/camping can no longer avoid the extended logout delays present in event areas. ​

    Boats
    Moongates created on a boat, can only be used to lead back to the boat that they originated from.
    Placing a gate in front of a moving boat, can no longer be used to access a boat that moves underneath it.
    Additional checks have been put in place to disable boat movement while a player is on the planks.
    Fixed an extremely rare bug in which you could exit a boat plank and be sent into a house courtyard.​

    CTF System
    Better implemented the event restriction system if an account has been banned from events.
    Implemented the new death handler system for CTF matches (Efficiency) ​

    Death Logging
    Created unified death handlers for monsters and players to be used in conjunction with existing and future events.
    This consolidates a variety of death handles into a more efficient system.​

    Commands
    Removed the "GetType" command from player level access. (Redundant)
    Removed the "WhatIsIt" command completely.
    Note: It will return linked to a craftable item in the next patch.​

    Monsters
    Gargoyles now can drop gargoyles shovels
    Stone Gargoyles now can drop gargoyles shovels
    Obsidian Gargoyles now drop both gargoyles shovels and pickaxes.
    Added some additional loot code to the boss monsters so they can be better utilized in custom staff events​

    Murder Reporting
    Addressed a situation in which murder counts could be stacked in situations that were within the 5 minute repeat count limiter. ​

    NPC Guild Alliances
    Reduces the amount of damage you take when attacking a creature allied with your guild. ​

    New Items
    Created a variety of new items to replace static versions in the world, or allow for new item use.
    RareCatStatue1, RareCatStatue2, RareCatStatue3, RareSpearStatue1, RareSpearStatue2, RareSpearStatue3, RareLargeCocoon, RareLavaTile, RareSmallCocoon, RareLargeCocoonWeb, RareSmallCocoonWeb, RareSkullPillar, RareStew, RareLargeCrystal, RareAmethyst, RareEmerald, RareDiamond, RareCitrine​

    Stealing
    Fixed a problem in which the thief was being sent noticed theft messages - Thanks Heretic​

    Spells
    These spells can now be cast on random objects, rather than only targeting players.
    This will allow players to train magery without having to target a player, themselves, a npc, or a monster.
    Lightning (4), Paralyze (5), Invisibility (6), Ebolt (6), Flamestrike (7), Resurrection (8)​

    Wild Tamers Event
    Ghosts can no longer use a gate leading to the wild tamers event.​

    Website Updates
    Designed a completely new look and feel for the Renaissance compendium pages.
    Drastically improved our visibility to search engines with a more streamlined design.
    Designed a new way for players to browse the compendium easily via categories.
    New Compendium Landing Page
    New MyRenaissance Land Page
    New Bestiary Detail Pages - Dragon Example
    New Bestiary Category - Reptile List Example
    New Bestiary Main Page
    New Article Group Display - Getting Started Example
    House Listing Example
    House Detail Pages - Castle Example
    Weapon Listing Example
    Weapon Detail Pages - Castle Example
    Armor Listing Example
    Armor Detail Pages - Helmet Example
    And much more, over 1000 pages in the compendium have been updated to the new design.​
    Last edited: Aug 28, 2015
    One, Nystul, Ahirman and 5 others like this.
  2. HateCrime

    HateCrime Well-Known Member

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    Nice patch, good work. What's the ETA on the guild patch? Also is there some list of what monsters are allied with what npc guilds?

    Thanks
  3. Chris

    Chris Renaissance Staff
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    http://www.uorenaissance.com/info/Guild_Alliances

    This is a system we added a while back for our undead, pirate and orc guilds.

    The guild patch should be seen soon, depending on how testing goes.
    HateCrime likes this.
  4. HateCrime

    HateCrime Well-Known Member

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    If help is needed you know where to find me. Don't hesitate to ask.
    Andersonius likes this.
  5. Andersonius

    Andersonius Well-Known Member
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    Looking good! Thanks again for all the work man!
    Codus likes this.
  6. Zyler

    Zyler Well-Known Member

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    Curious why the "WhatIsIt" command removed? I thought it was very helpful. What is the alternative? Thanks
    Basoosh and Codus like this.
  7. CaptainMorgan

    CaptainMorgan Well-Known Member
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  8. Canis

    Canis Active Member
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    Well, from Chris' post:

    Looks like it will be re-introduced via a craftable item. I read somewhere that new craftables are being introduced to allow for more item types for the carp/tinker/fletching BOD update, my guess is this change is related to that.

    Update:
    For those of you missing [whatisit for checking hues, that can be done in Razor directly (although it's a bit more cumbersome). In the Display/Counters tab, click "Add...", then "Target" and target the item you wish to look up. The hue will show up in the Color field of the popup window.
    Last edited: Aug 28, 2015
    Zyler and Basoosh like this.
  9. Kane

    Kane Well-Known Member
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    Are level 7 maps actually run-able? I tried to dig one up last night and got an error message.
  10. Chris

    Chris Renaissance Staff
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    Note: These maps will open in a few days once the configuration is complete.

    They will begin to open on a limited fashion after the anniversary event. I will be monitoring the first few runs to make sure everything is going smoothly.

    And thanks Captain. I make that mistake at least once per post.
  11. Zyler

    Zyler Well-Known Member

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    Too bad it wasn't taken out in the patch that introduces the new craftable item. I found the command very helpful and less cumbersome than using Razor.
  12. Kane

    Kane Well-Known Member
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    The harrower, whatisit, troll spawns, soon all the boss spawns will be "temporarily disabled" for some reason or another
  13. Chris

    Chris Renaissance Staff
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    This was discovered hours before the patch was going in during a routine audit of the servers logs. In the last week the [whatisit command had been used serveral million times and the command system did not allow for a quick fix to address the issue.

    It should return in about a week in a hotfix patch.

    Anytime things are abused or resulting in stress on the server or the economy they will be disabled while the staff reviews a solution. We are volunteers here so things have time constraints. The health of the server is more important than a few boss spawns being turned off for a few weeks. Or a command being disabled for a week or two.
    Ariadne, Melochabre, newme and 3 others like this.
  14. Kane

    Kane Well-Known Member
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    It was merely said for the sake of humor, perhaps it was in poor taste. Aside from the harrower I don't see any problem with the other things being disabled. That said, I'm really looking forward to seeing all the new content (especially lvl 7 maps).
  15. Mes

    Mes Well-Known Member

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    hi @Chris has [karmatoggle been turned off? I don't think it is working anymore. I know this can be changed via [profile but I preferred the command and am just wondering if this is unintentional.
  16. BlackEye

    BlackEye Well-Known Member
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  17. Markos

    Markos Well-Known Member

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    This reminded me of back in the day macro'ing magery by casting on a crystal ball!
    Dalavar and One like this.
  18. xXx

    xXx Active Member

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    SikSikSikSiggitySEXY!


    Keep these patches comin! Good times.
  19. wylwrk

    wylwrk Well-Known Member

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    [​IMG]

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