Work In Progress Post - These are notes for the current patch in development and have not been applied to the live server. Archery - Arrows and bolts will now properly stack when training archery. - If a shot is missed and there is an arrow or bolt nearby the dropped arrow/bolt will attempt to add to the nearby stack. - This will only work if the stack of items is movable and not already holding 60000. Note: Additional work still needs to be done to stop arrows from stacking in inaccessible places in certain houses. (You are welcome to page the staff to clean that up) Needs Detailed Testing Christmas Events - Updated the scroll gump to show proper information for the new White Witch and Krampus Scrolls (test) - Fixed a few problems with the new monsters having positive notoriety. - Removed Poison Immunity from the Frost/Flame Warriors that still had it - Fixed a problem causing White Witch and Krampus lair completions to not report properly to world alerts and the achievement system. Crafting Systems - Disabled crafting if you are carrying 124+ items or if you are carrying over 400 stones. - Disabled the crafting menu from being sent again if you meet either of these criteria while crafting. Note: This will address situations where players craft lockpicks, oil cloths, etc without having the razor option for stack at feet enabled. Resulting in a stack of thousands of items that can cause performance issues for nearby players. Note: A check was put in place long ago for this but we discovered it did not stop you from crafting once you started. Needs Detailed Testing Misc - Converted all stone controlled events to use the central linking system for control stones. (AMIB's, Taming Event, etc) (test) - Disabled the ability to delete/remove various critical control stones. Public Moongates - Enabled the ability to use the public moongates when carrying a faction sigil. Note: The restriction is only intended for trammel which we do not have. - Updated the town listing to have larger selection icons for easier travel. - Left the map using smaller icons however as it looks nicer. Nightmare Spawns - Expanded the spawn area of Nightmares slightly to ensure that players have to actively search for the spawns to find them. - This will make the spawn process less vulnerable to camping and require some active involvement by players. - This change only affects the Cyclopean Warrior Spawn Location, and the Oasis Location. - The other nightmare spawns have a sizable spawn area and remain unchanged. Occlo Spawns - Removed the bull spawn from the cotton area south east of the bank. - This spot was starting to be abused by players looking to macro taming. - Increased the spawn of bulls to the island in general to balance the change. Note: Any attempt to automate taming while in the new player program will be addressed. Please keep that in mind. Note: Macros that name pets upon taming them are using non-allowed 3rd party applications. Attempting to do this will make you easy to find and address for abuse of non allowed programs. Unattended taming, while not in the new player program, is however fine. Slayers - Resolved a minor problem where the Elf and Dark Elf slayer names were switched when single clicking on a weapon. Website - Updated the Player vs Monster Leaderboards to include 2018 data. - Updated Compendium Article for Santa's Lair - Updated Compendium Article for Hidden Village - Updated Compendium Article for Frozen Continent - Updated Compendium Article for Ice Fortress - New Compendium Article for White Witch Lair - New Compendium Article for Krampus Lair - Fixed a problem with certain pages displaying an error after migrating the pvm data to the 2018 season. Most notably the player pet stable listing.