Patch A1 - May 15th 2012: Housing/Character Creation Changes

Discussion in 'Patch Notes' started by Chris, May 16, 2012.

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  1. Chris

    Chris Renaissance Staff
    Renaissance Staff

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    Patch 1A Notes

    Housing Changes
    • Updated all houses with T2A era lockdowns and secures.
    • Created relevant T2A secure/lockdown settings for UOR houses not available in the T2A era.
    • Updated the handling of secure containers to require 1 lock down versus 125.
    • Disabled item decay in houses.
    • Disabled items being locked down inside a container when you lock down the base container.
      Note: Moving items into the container or around in the container will still result in them being locked down.
      Note: Releasing a container with items locked down in it still leaves those items as locked down. (This needs to be fixed also)


    Character Creation Changes
    • Updated the start location to the Brit Inn in felucca. This ignores any selections made during character creation.
    • Disabled young status on character creation.

    Monster Changes
    • Added test loot code to ratmen. They have a 10% chance to drop random necro regs now.

    Interface Changes
    • Disabled the context menu for players and other mobiles reverting to the T2A Style single clicks

    Engine Changes
    • Disabled the master AOS Variable
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