Peculiar Meat

Discussion in 'Era Discussion' started by NONAMEALLSTAR, Dec 2, 2014.

  1. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    New idea for endgame use of peculiar meat.

    Can use 1 peculiar meat to increase 1 random stat (cannot exceed max stats) on a bonded pet.

    E.G. 817 hits / 824 str / 100 dex / 441 int dragon.
    1 peculiar meat fed to the dragon would gain +1 in a random stat until max stat is obtained, dragon is now (RNG) 818 / 824 / 100 / 441.

    To get the said dragon to perfect stats it would take 43 peculiar meat.
    TnT, CaptainMorgan and El Horno like this.
  2. Hazy

    Hazy Active Member

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    fukn tamers always want more shit.
  3. CaptainMorgan

    CaptainMorgan Well-Known Member
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    Assuming maxed stats aren't removed from the random roll, it could take a lot more than 43. That seems fine; it's a risk you take that if it hits something already at max it just wiffs.
  4. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    that makes it super hard core. i like.
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  5. Punt

    Punt Well-Known Member

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    I would be ok with this if after 5 stat increases, any attempt going forward has a progressively higher chance that your pet comes unbonded, untamed, instantly kills you and then disappears.
  6. NONAMEALLSTAR

    NONAMEALLSTAR Well-Known Member

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    Only if after a 4 stat increase your pet has a 1% chance to become an azure dragon!!!

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