Pirate template

Discussion in 'Renaissance Discussion' started by Mikanele, Sep 7, 2012.

  1. Mikanele

    Mikanele New Member

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    I'm looking making an archer tank Mage

    Archery
    Tactics
    Anatomy
    Magery
    Med
    Eval
    Resist

    This way I can sub back and forth between pirate and tank Mage.

    What stats would you use for archer Mage.
  2. Wise

    Wise Well-Known Member
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    If you plan on going after afk fishermen I would drop resist for tracking since the only resisting you'll be doing is sea creatures.

    It is relatively easy to escape even an experienced pirate if you are at the keyboard and have a basic idea about using the alt+arrow system to navigate and most people have hiding on their fishermen so as soon as they get a tiny bit of distance it becomes a (nearly) un-winnable race.
  3. Zagyg

    Zagyg Active Member
    UO:R Donor

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    Try this:

    GM Get Yo Own Damn Fish :p

    WiseOne's right, although that doesn't mean that you still won't get people. It's easy to have perfect defense against thieves, house looters, and pirates, but not a whole lot of players know it or practice it.

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