Poison is very powerful here, against players and non-magic monsters anyway. Damage ticks are very fast, allowing little time to get a cure spell in without being disrupted. And even the weakest poisons ('You feel a bit nauseous') will take 40 hp off you befoe they've worn off. I looked through publishes and patch notes and couldn't find anything about poison being ramped up like it is. Was this historical/intentional?