Pvp melee/ magery is possible?

Discussion in 'PvP Discussion' started by blasfede, Apr 1, 2016.

  1. blasfede

    blasfede Active Member

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    Hi guys
    In 13 years of UO i only played mages chars so i want to change something.
    I was wondering about a mixture like

    Magery
    Anatomy
    Tactics
    Resisting
    Fencing
    Healing
    Poisoning

    80 str 100 dex 45 int

    It works? Advices? Tips?

    Thank u guys very friendly community
    Mes likes this.
  2. BIGSHOW

    BIGSHOW Well-Known Member

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    No that template doesn't work, and by doesn't work I mean it works so well, people won't fight you. Everyone I fight with my poison fencer run away or get help.

    I love playing mine, you can use bandages, pots, heal wands and magery to heal. Very hard to kill. Between the dp warfork, and purple pots and lighting wands, you can really spew damage.
    Last edited: Apr 11, 2016
    Erza Scarlet likes this.
  3. blasfede

    blasfede Active Member

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    i don't get if u are ironic dude! :D:D:D
  4. Mandevu

    Mandevu Well-Known Member

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    He is much ironic.
  5. blasfede

    blasfede Active Member

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    ahahaha so i'm totally wrong? there is a way to do a partial melee char that does not suck in pvp?
  6. wylwrk

    wylwrk Well-Known Member

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    Mage "heavy"

    Take your base of the standard 'mage 5' ...

    Evaluate Intelligence
    Magery
    Magic Resistance
    Mediation
    Wrestling

    and add tactics along with...

    fencing, swordsmanship, maces, or archery

    Carry a good one and two handed weapon (example swordsmanship: Halberd and katana) and you've got yourself a standard tank mage throwback from the old days.

    This template spawned from days before meditation and mana regeneration was passive. Magery was used for burst and the weapon was the main source of damage. That's of course also when one could pre-cast but, that's a different story/rant.


    Good luck with weapon usage and PvP here. The weaponry formulas are borked.
  7. blasfede

    blasfede Active Member

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    thank you wylwrk i will try! and which stats are best for a similar template?
  8. wylwrk

    wylwrk Well-Known Member

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    really subjective

    The flavor of the month is...

    90 str
    45 dex
    90 int

    Depends on your style and what you're going to be doing, really.
    blasfede likes this.
  9. blasfede

    blasfede Active Member

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    i'm not really think to play 1vs1 but i'd like to be useful in a pvp equipe!
    so thank you again! i'll let u know :D
  10. wylwrk

    wylwrk Well-Known Member

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    I'm sorry, I read your post too fast and misunderstood.

    If I now understand you correctly, you've usually played mage type characters in the past and are looking to play more of a melee based character with a little magery?
  11. blasfede

    blasfede Active Member

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    yep this was the idea but seems here a non-full-mage appears useless :(
  12. wylwrk

    wylwrk Well-Known Member

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    Most look at what's currently best and compare everything to it. That's not necessarily wrong if your objective is to min/max your experience.

    However,

    If you're out to have some fun, there are plenty of ways to go about it with the character type you're looking for.
    And regarding that... there are MANY combinations out there that imo are all viable when compared to your personal objectives.

    Heck, the template you listed could work... it just depends on what your target(s) are.

    Go to the server test center, throw some templates around, and take them out for some trial and error.
  13. blasfede

    blasfede Active Member

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    thanks for your advices, very kind and helpful, i'll make some test ;)
  14. BIGSHOW

    BIGSHOW Well-Known Member

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    wylwrk is a bit confused it seems, you would not want wrestling on a tank build, you would want anatomy instead. blasfede irc me if you like, I can help a bit.
    Dun Scaith likes this.
  15. Kane

    Kane Well-Known Member
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    Big show is right on that one, Anat + eval int = defensive wrestling on this server.
  16. scuba

    scuba Well-Known Member
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    just make a build that you would think is fun. Roll with it. I can tell you from personal experience I hate fighting that nox build. Dat warfork damage is OP
  17. Moralantics

    Moralantics New Member

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    I am a little confused about wrestling and defensive wrestling.

    Does the skill Wrestling not provide defense?

    Eval int + Anatomy = defensive wrestling

    Ok, but does pure wrestling also increase your chance of dodging an attack?

    Which is more effective?

    Thank you!
  18. wylwrk

    wylwrk Well-Known Member

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    It is an addition created for mage (type) characters that allows more diverse templates.

    With 200 skill points a character could have...

    • bonus to spell damage
    • bonus to melee damage
    • bonus to "healing" (via the healing skill)
    • and... defensive wrestling
    The people saw it and it was good. Then a dexxer raised his hand and asked, "scuse me sirs, may I have a way to get around the world quickly without investing in skill points that fubar my template? Perhaps were I to combine two warrior type skills I would be committing myself thus earning this ability to recall around?"

    And the people saw it and laughed. "Stupid dexxer, of course not... if you want an ability you have to invest the points in it! For example if we want to be able to wrestle good we have to... oh wait, never mind. Hey look, water into wine! * In Mani Yelm *"

    And the people saw it. And some of them /face palmed at the hypocrisy.

    http://uorforum.com/threads/poll-recall-from-runebook-100-regardless-of-magery-skill.16243/
    Last edited: Apr 8, 2016
  19. Moralantics

    Moralantics New Member

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    Thanks for the answer wylwrk. I can understand your frustration at the recalling from a runebook requires magery issue.

    Maybe I missed something in your answer, but which is more effective for defensiveness? Wrestling or eval int + anat?

    Or are they the same in effectiveness? Do they stack together?

    Thanks
  20. Godric Greycliff

    Godric Greycliff Well-Known Member
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    Defensively they are equal. Anat + eval just doesn't allow you the chance to hit your opponent.

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