i have perfected my Fishing/Archer macro, it fishes, cuts up footware, eats stupid small fish, moves the boat when the fish stop biting, Attacks Sea Serpents when fished up and halts the macro. Keep in mind, in order for the footware and small fish portion of this macro to work, you must add them to your Display/Counter List DO NOT USE THIS UNATTENDED!
Very nice! Ill give this a shot once I start up a fisher.. In the meantime though, are you selling any metal chests? IRC PM me bud!
Have you tested this macro? It's missing an EndIf statement, and needed a few other tweaks to get it to work correctly. I'll do a little more polishing and post the results.
*bump* seeing a lot of new fisher out there, if you are unsure on how to get this set up .. just PM me on IRC .. i'll help you set it up
Thanks for posting this, DW -- been having trouble trying to figure out the best method for attacking on pulls. As a note; you can eliminate your reliance on counters for at very least the small fish pretty easily -- this section: Assistant.Macros.IfAction|50|1|1|peculiar fish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.EndIfAction Assistant.Macros.ElseAction Assistant.Macros.IfAction|50|1|1|trfish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.EndIfAction Assistant.Macros.ElseAction Assistant.Macros.IfAction|50|1|1|highly peculiar fish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.EndIfAction Assistant.Macros.ElseAction Assistant.Macros.IfAction|50|1|1|wonderous fish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.EndIfAction Assistant.Macros.ElseAction Assistant.Macros.IfAction|50|1|1|Truely Rare Fish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.EndIfAction Assistant.Macros.ElseAction Becomes drastically simplified to this: Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.PauseAction|00:00:01 ....the item type is the same for all fish types -- which is why your counters are necessary on this. Since you're not saving any of the fish, just drop it to doubleclick by item type, and pause for the object delay briefly; since you're running this routine once per cast attempt, you'll always be 'up to date' so to speak, and keeping your pack clear. Edit to add: Also, if you wanted to keep the if conditional around the eating of fish (I personally don't, a 1 second loss in total loop time is no big deal to me) -- you could execute the if conditional on a sysmessage -- something like: Assistant.Macros.IfAction|4|0|small fish Assistant.Macros.DoubleClickTypeAction|3542|True Assistant.Macros.PauseAction|00:00:01 Assistant.Macros.EndIfAction I believe the system message is "You pull out an item : mess of small fish" -- so this should cover it fully.
Very nice macro, thanks ! The part where boots are supposed to be cut up doesn't work for me. Any other footwear type I put in that place doesn't work either ... Only the later "else if" footwear parts work fine.