Heya fellow UORers, I recently bought 500 special fishing nets and did them. For statistical purposes and inspired by boothby's excellent thread about MIB stats, I want to show you the outcome (but without the fancy diagrams etc.) ---- General stuff: - Special fishing nets are thrown into deep sea. If you target sea tiles that aren't in the deep sea, you get a message. -When thrown into deep sea, 20 secs have to pass until monsters spawn. - Each thrown net spawns 1-3 monsters (Sea Serpents, Deep Sea Serpents and Kraken), when there is enough free space. - Additionally lock lake monsters or pirate ships plus shipwreck kraken can spawn when there is enough space. Patch notes state that the spawn rate for pirate ships/shipwreck kraken is 2% and 4% for lock lakes. - The nets are best thrown after each other. You could theoretically throw several out at once, but that would lead to blocked tiles and eventually prevent a pirate ship to spawn. - Throwing nets doesn't require any fishing skill at all. I checked with a GM fisher whether there is anything changing (different loot tables or other stats), but there is no difference. So, special fishing nets can be considered the Gargoyle Shovels of fishers., - You want as many shipwreck kraken and lock lakes as possible. Their loot is the most valuable (AMIBs, fishing net carpet pieces, platinum) ---- Farming method: As there are many lock lakes expected, I chose to fight with my tamer (2 trained dragons + mare). In order to be sure, that I didn't block the spawning of pirate ships, I threw the nets at their max range (9 tiles) and moved the boat 3 tiles in the other direction. This also gives enough time to prepare for lock lake monsters and drag health bars etc. The advantage of the dragon/mare combo is that they destroy all the normal spawns in no time and without costs. Only the lock lakes take their time and require active healing of the pets. Speed it up by additionally casting ebolts on these bosses. ---- Outcome: - 500 nets thrown, 31 lock lakes (~6%) and 16 pirate shipwrecks (~3%) spawned - Total time for 500 nets: 768 minutes (average time per 50 nets dropped to ~72 minutes with more experience) - Killed monsters: 592 sea serpents, 213 deep sea serpents, 128 kraken, 31 loch lakes, 32 Ghosts of Pirates, 16 Undead pirates Loot: - 16 AMIBs (2 red, 3 blue, 7 green, 4 purple) - 153419gp - 22 platinum - 1550 barbed leather, 8050 horned leather, - 10 special fishing nets, 29 MIBs, 5 fishing nets (carpet pieces), - 1 rope, 592 fishsteaks - Regs: 1781 pearl, 107 mandrake, 62 ginseng, 86 silk, 74 bloodmoss, 1650 ash, 85 garlic, 82 nightshade (= 3927 regs in total) - Tmaps: 1x lvl1, 1x lvl2, 2x lvl4 - 56 wands - 193 magic items (3 vanqs, 4 silver slayers (+15 silver gnarled staff of vanq), 5 invul armor), crap sold for 13547gp Conclusion: - The total value of the loot is ~2.06 mil. The initial investment for the 500 nets was 1mil. That leaves 1.06mil profit in 768 minutes --> The income was ~82k per hour. One thing to consider though: In case the official spawn rates of 2% for AMIBs and 4% for lock lakes are right, I was very lucky. Also the distribution of dropped AMIB types was pretty favourable. If one takes the official spawn rates and assumes a mean distribution of AMIB types, the profit would drop by ~600k leading to an income of ~35k per hour.