What do you think about this template... Nox/Inscribe/Fencer mage.

Discussion in 'Renaissance Discussion' started by Reaper, May 7, 2018.

  1. Reaper

    Reaper Active Member

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    Hi all,

    I'm playing with a friend (dexer/Lumberjacker).

    At the moment I'm playing a standard Pure mage with inscription (but healing instead wrestlig) so no special move but highly resistant and it can helps to use bandages on my friend.

    Now we are thinking in add Poisonning to our teamwork. So i was thinking in raise poisoning and forget about healing.

    Also, my idea would be add Fencing so I could use a poison weapon.

    I know in this server poioson can be a bit useless as there isn't any delay in cure potions. But it seems a nice and fun character for PvM/PvP.

    What do you think?

    100x Magery
    100x Eval
    100x Meditation
    100x Resist
    100xFencing
    100x Inscription
    100x Poisonning

    On this shard. If you have poisonning on a weapon. (For example 12 charges) each hit with the weapon consumes a charge? Or only each time you poison your enemy?

    Kind regards.
  2. wylwrk

    wylwrk Well-Known Member

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    Are you duoing and PvMing, I presume?

    What's your friend's template look like?
  3. Reaper

    Reaper Active Member

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    He's a lumberjack.
  4. Reaper

    Reaper Active Member

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    I forgot. I also solo PvM a lot too.
  5. wylwrk

    wylwrk Well-Known Member

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    Poisoning would be somewhat useful if you were hunting specific things. Most of the worthwhile targets out there are immune to poison.
    I recommend a bard. Provocation and discordance.


    mage/med/evalint/musicianship/discordance/provocation

    there's 6 skills


    If you're playing a scribe mage currently, to heck with PvM... go hunt PK's.
  6. Reaper

    Reaper Active Member

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    Thanks for the answer. In fact, I'm thinking in drop Inscription from my main char...

    I have one crafter who has Item Identification/Alchemy and I was thinking in use him as a magical crafter with something like...

    100x Magery
    100x Meditation
    100x Item Identification
    100x Inscription
    100x Alchemy
    100x Tailoring
    Last skill to for decide.

    And then change my main char (with inscription/healing) to a Healing/Stun or a PvM/PvP fun char with archery tactics and anatomy plus Mag/Eva/Med/Resist

    Also I don't like to run so much chars, because I don't have too much time in RL so I prefer go with two or three, no more... that's the reason I'm PvMing with my main char too.

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