I like the idea of ganking tamers instead. Have been lurking in high level spawns of late and its a joke how fast they erase monsters. The idea of skill loss on death is a horrible solution in retrospect because I have yet to see a dragon or wyrm actually die. Unless you encounter some really advantageous LoS or catch the tamer really by surprise going in on 2 dragons and a nightmare is like fighting 4 mages and 3 dexxers at the same time. I think tamers should have edge over mage in a fight but its just wayy out of control with the control slots. If there are any posses out there that would like to bring balance to the world pm me.
then you would be condemned by the staff and players as "griefers" and "terrorists" and would be told that discouraging new players is very looked down upon. you may even log in one day to find that a player has used an exploit to enter your CY and then when you page Telamon he'll tell you "ah, it's cool he was helping me test a bug on your fort." this behavior from the staff will fly because people have decided that it's okay to do this to people they think are "griefers." also if you complain about being treated unfairly by the staff, the community will tell you that you're whiny and that you are unappreciative of everything the staff does.
After reading all this bad press on taming, I complied two lists. The first was every UO server I've played on since 1999 that collapsed because of the awesomeness of tamers. The second was every player type I've ever seen that ran in groups of three and was detrimental to server health. My first list was blank and my second had one entry.
If I'm reading it right. Server deaths due to tamers = 0 Server detriment due to tri-boxxing = 1 That last one is an extraordinary claim. I'm gonna need to see some I.D. and a copy of your extraordinary evidence.
He's referring to UOSA where he rage quit and trash barreled all his items because he didn't like getting pked. He left this server as well for a trammel one. If I remember correctly it was due to being being pked.
It's not possible to kill dragons 24/7 and it wouldn't matter much because tamers only need to tame 2 dragons and then bond them in their entire taming career. As far as PKs being a solution, even if you put PFR in a cloning vat or repeatedly bred him with a woman on death row and came out with 5 clones of him playing 24/7 would it really cover the world enough to be a legitimate "nerf" to tamers? Also what kind of person would whine about pks they are the soul of UO. getting pked is so nostalgic. It's like getting baptized in blood.
Somehow I've never seen this image until today, and with all the talk from the community on how bonding needs to be re-worked, I got a large chuckle out of it. Nothing wrong with Bonding, you just don't appreciate perfect. And there's nothing wrong with content specifically tailored to "Experienced' Animal Tamers, even if most of those tamers are very inexperienced in the grand scheme of PVM/E/P.
Ummmmm..........well.......ummmmmmmmm........OK I got nothin, except maybe you're a masochist or a very good loser in the scheme of things. Getting PK'd sucks, it always sucks and always will suck, I try to keep this in mind when I PK someone
I was goofing around on my bard not too long ago in a dungeon. A pk came running in. Now, I had JUST returned from dumping all the gold I had just made off at the bank. So... I stood there waiting for the pk with a pretyped message. YOU'LL NOT GET THE PLEASURE OF KILLING ME GOOD SIR! I SHALL KILL MYSELF! I popped my greater exp trap. Course it didn't kill me but got close. The pk laughed... and laughed... then took off. Getting PK'd doesn't suck, how poorly you interact with people is what sucks sometimes. This PK decided to roll with the situation and had a good laugh. It's not always you VS the universe.