Dungeon chests and the future of what they should hold!

Discussion in 'Renaissance Discussion' started by Intoxable, Sep 14, 2016.

  1. Intoxable

    Intoxable Well-Known Member
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    So I had talked to Telamon a long time ago about making treasure chests worth our time, such as a chance for good rare weapons and or platinum or a chance for the new rare treasure maps.

    As treasure chests sit now, they are practically useless and a waste of time, but it's such a fun feature to have.

    Are we any closer to this?

    Any other input on this?
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  2. CaptainMorgan

    CaptainMorgan Well-Known Member
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    You mean static dungeon chests?
  3. Blaise

    Blaise Well-Known Member
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    *grumbles* FUCKING ADD SLAYERS TO THE GOD DAMNED CHESTS ALREADY *wanders off*
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  4. BlackEye

    BlackEye Well-Known Member
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    Lol, sure, click your way through dozens/hundreds of items in search of minor slayers...

    About the OP: What does mean "worth your time"???

    Right now, you can make ~40k gold coins per hour just by selling the items. If you add the wand value it's roughly 60k per hour. The additional odd platinum would be cool, but I don't see a reason to complain about treasure chests in dungeons.
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  5. Blaise

    Blaise Well-Known Member
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    I'm sorry you're not familiar with how treasure chests are supposed to work. There's a finite number of items within the chest, based on the level of the chest. Within that finite number of items ANY level of weaponry/armor/wand/(formerly jewelry and clothing in prior era) had variable chances to be in that loot. Everything from junk ruin to +25 Vanq Slayers.


    Welcome to UO.
  6. BlackEye

    BlackEye Well-Known Member
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    This is definitely not right. I've read the mechanics of treasure chests for OSI. What you describe is NOT right. The quality of the loot always depended on the level of the treasure chest. And there never were high-end items in lvl4 chests.
  7. Blaise

    Blaise Well-Known Member
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    You're talking about dungeon chests. I'm talking about treasure chests which in fact had all levels of weaponry. UOSA had this replicated and people on very very rare occasion pulled silver vanqs from level one chests. Cite your references and I might believe you.


    Currently by Broadsword:
    http://uo.com/wiki/ultima-online-wiki/gameplay/treasure-maps/#chest

    Archived on Stratics:
    http://uo.stratics.com/content/basics/treasure_archive.php

    Note the bottom of the page where it is cited "There is no pattern to the quality of items you get in each level chest. It's random. The benefit of doing higher level chests is that you get more items, and therefore increase the chance of getting something good. Note that magic items include weapons, armor, clothing and jewelry."
    Last edited: Sep 14, 2016
  8. Blaise

    Blaise Well-Known Member
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    I understand you have a massive investment to protect by trying to keep high end slayers as rare as they currently are. Unfortunately, I don't play to hoard and keep top tier weaponry rare. Top tier weaponry should be something that hurts to lose but doesn't cost you millions of gold. That's ridiculous.
  9. BlackEye

    BlackEye Well-Known Member
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    Oh yes, I am, despite the fact that the OP is only mentioning 'treasure chests', definitely only talking about DUNGEON chests. Because the whole question about the worthfulness of TREASURE chests makes no sense since lvl7 maps have been introduced. Also the higher level treasure chests already give platin and high-end weapons (just no slayers). So yeah, obviously, the OP meant DUNGEON chests (see Captain Morgans post).
  10. Christoph Brock

    Christoph Brock Well-Known Member

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    I don't have a problem with chests as they are. Do what's worthwhile to you, but don't expect things to change on your account. To each his own.
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  11. Blaise

    Blaise Well-Known Member
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    The fucking post title specifically states treasure chests. Sorry dungeon pickers jumped the gun and derailed. So despite the fact that the OP was specific, you don't give a shit about that detail or the cited references I provided.


    Here's your sign.
  12. Intoxable

    Intoxable Well-Known Member
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    First of all selling the contents of the chest is way more work then the gold you pull. But every other UO server I played on, always had the chance of rare weapons and jewelry and clothing, since this server does not do jewelry or clothing thats magic, it should be slayer weapons, silver vanqs and platinum, i'm talking a very low chance like 1% or less, but it leaves that moment of excitement open. World of Warcraft does this better then any other game ever has and probably will. I just don't have the time to dedicate to WoW
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  13. BlackEye

    BlackEye Well-Known Member
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    I am probably the only player on this Shard, that fields, yes fields, 1mil+ gp weapons. And I am not speaking about near-perfectly safe mining operations. I am speaking about killing stuff in dungeons with the probablity of PKs recalling right beside you. So don't try arguing like I am a collector that wants to have his stuff safe and in high value. I paid for these fuckers, because I wanted to.

    The only reason, why anybody else is interested in real high-end slayers are the instances. That is the ONLY reason why high-end slayers have that high prices attached to them. Before the introduction of instances these slayers weren't even worth half their value they have now. I don't see any reason, why to support the massive distribution of high-end slayers as 99% of this Shard is too whimpy to even use middle class slayers outside of instances.

    EDIT: Blaise, about the OP and your references. I don't need to talk about other Shards. I don't need to talk about treasure chests. In case the OP really MEANT treasure chests from treasure maps (I still don't believe that), than the original question was pointless as you can already get 1) lvl7 maps and 2) platinum and 3) high-end vanqs.
  14. Intoxable

    Intoxable Well-Known Member
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    I'm talking about dungeon static chests, not Tmap chests, and guys let's all relax lol. Let me retitle my post.
  15. Blaise

    Blaise Well-Known Member
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    FYI BlackEye: Some people don't want anything to do with "Level 7" maps because they're just another Trammel instance to pull you out of the game world. I specifically have not done any treasure hunting since their introduction because making them the path to slayers was terribly IMPERFECT for this era of UO we are attempting to perfect here. They are a nice thing, sure, but I'm never doing them until slayers drop in normal treasure chests, as they should. I will also never stop speaking out about this injustice either.


    Cheers.
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  16. Blaise

    Blaise Well-Known Member
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    That's inaccurate. I use expensive weaponry in the field regularly and very rarely do instances. The reason players are "too wimpy" most times is because they didn't come up on mils ripping people off in the game in order to afford to blow millions on slayers that should never in a million years cost as much as they do here.
  17. Blaise

    Blaise Well-Known Member
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    If that's the case, I'm not sure it's accurate. I think dungeon chests specifically had loot based on their level but I'd have to dig up the data to support that.
  18. BlackEye

    BlackEye Well-Known Member
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    Use your fucking brain, @Blaise. You are trying to increase the amount of slayers since 1 year at least and jump on any thread that might support it. Even if it makes no sense at all. Just check for yourself, how bad slayers up to force sell in auctions. Everything above force should be rare and expensive, because that makes fucking sense.
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  19. Christoph Brock

    Christoph Brock Well-Known Member

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    o_O

    Acutally, it's more difficult to make gold sitting on your ass than farming chests. Working, grinding, endless tedium...they're all parts of the game for those who want to get rich.

    I haven't done an in-depth analysis, but I know I typically earn a lot more farming chests and selling the contents than I do farming dragons and doing the same. You can recall from one to the next to the next in a matter of minutes, as opposed to waiting for dragons to respawn. Chests are already good money. I don't see why they should be stuffed with slayers when there are already plenty of other sources out there, especially if that's all you're really after.
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  20. Blaise

    Blaise Well-Known Member
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    1) are a slap in the face to traditional treasure hunters
    2) who gives a shit, platinum isn't a big deal
    3) high end vanqs are practically worthless because we have runic weaponry

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