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Discussion in 'Era Discussion' started by One, Jun 22, 2017.

  1. One

    One Well-Known Member
    Server Supporter

    .
    Last edited: Feb 5, 2023
    Althorn likes this.
  2. scuba

    scuba Well-Known Member
    UO:R Subscriber

    Nothing that would imbalance pvp. Strictly cosmetic stuff cloth/ethys/sandals/boots
  3. scuba

    scuba Well-Known Member
    UO:R Subscriber

    Also from my other post if the factions were done under one town east side would offer rewards that differ from west side and to achieve the high end rewards you would need to control both sigils
    One likes this.
  4. One

    One Well-Known Member
    Server Supporter

    .
    Last edited: Feb 5, 2023
  5. scuba

    scuba Well-Known Member
    UO:R Subscriber

    I'm sure other hues can be made for factions. Just as long as pvp is not imbalanced I am game
    Althorn likes this.
  6. One

    One Well-Known Member
    Server Supporter

    .
    Last edited: Feb 5, 2023
  7. El Horno

    El Horno Well-Known Member
    UO:R Subscriber

    What about a target-able/transferable hour long luck buff. As in, if your faction and your winning ( No details on if that means you get 1 charge per town in control or w/e per week or whatever, could be any critera related to sigil control). Anyway, lets say TB owns all the towns, that TB factioner would have the unactivated buff that he could either sell on forums to some pvmers or just use himself on his pvmers to get like a 200 luck buff or w/e for an hour. That way the reward involves someone actually going out into the world and extracting it. At worst you see more slayers in the game.
    scuba and One like this.
  8. One

    One Well-Known Member
    Server Supporter

    .
    Last edited: Feb 5, 2023
    El Horno likes this.
  9. Erza Scarlet

    Erza Scarlet Well-Known Member
    Server Supporter

    good idea, but too much scripting work in the end
  10. One

    One Well-Known Member
    Server Supporter

    .
    Last edited: Feb 5, 2023

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