I don't know if it's possible but trying to put together a macro that if an item created is exceptional to fill bod else smelt. I have got it as far as filling the bod provided the item is exceptional but fails if it's of normal quality. Perhaps it's a SysMessage thing but having trouble getting that too work too.. Any ideas or suggestions appreciated.
Here's what mine does Restock Check for BOD If no BOD, drop from staging book Make last 3 times Use BOD, target pack Smelt by type (whatever I'm making)
Didn't know you could target pack, will give that a try, thanks. That check for bod it pretty neat. Still doing that manually here.
Targeting a container (pack included) will fill the BOD with all matching items (warning: a normal bod will ingest exceptional this way. Always do exceptional first) For BODs where I have some exceptional and some normal deeds, I do all of the exceptional deeds first, letting the normal items pile up in my pack. I fill the normal deeds when I'm out of exceptional or when I'm overweight