Fort or Castle

Discussion in 'Renaissance Discussion' started by Larloch, Jul 14, 2017.

On grass, would you pick Fortress or Castle?

  1. Fortress

    32 vote(s)
    62.7%
  2. Castle

    19 vote(s)
    37.3%
  1. Larloch

    Larloch Well-Known Member

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    I wanted to source the shard to see, money aside, what you would prefer and why?
  2. Jill Stihl

    Jill Stihl Well-Known Member
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    Fortress. It's just much better laid out than the castle.

    Back on [other server] I was put off coming here when Telamon launched by his mentions of custom buildings, as I thought it was the start of the slide to neon banks. But he 'fixed' the two crap buildings and ended it there, which is spot on. The original castle and keep always seemed like they'd been rushed out with no real thought to the internal layout.
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  3. Animal Control

    Animal Control Well-Known Member
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    Castle. Don't like those silly little rooms on the sides of the fort that never get used/are a pain to get to.
    The Crooked Warden, One and Larloch like this.
  4. wylwrk

    wylwrk Well-Known Member

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    fort

    ... and only if/when the side rooms can be individually keyed.

    I'd open a newbie hotel / halfway house-newbie-training-facility-kinda-thingy.


    stat wise, fort starts off better... obviously
    Vandalin, Aurelian, Jupiter and 5 others like this.
  5. shad

    shad Well-Known Member
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    Fort look better imo but castles remember me the classic uo experience.
    I vote FORT!
    Larloch likes this.
  6. Mr. Green

    Mr. Green Well-Known Member

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    A castle is much better than a fort in my opinion. The fort is just too damn big for one person. I can understand if a guild lives there or if it's used as an event center, but if you can fill a fort up on your own, you need to get a life. :p

    Just to go a step further, a castle is just a keep with outstretched walls, which means it takes that much more time and maneuvering to get to your corner rooms... ain't nobody got time fo dat! Which is why a large keep is the best house in game!
    Orion GM BD, Larloch and One like this.
  7. snap dragon

    snap dragon Well-Known Member

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    Can't you individually key them now? They are just interior doors.
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  8. Erlkonig

    Erlkonig Well-Known Member

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    Castle!

    Fortress is too wide open. Hallways to the rooms on the side are very narrow. A redesigned 31x31 could of been done much better.

    Castle has its own drawbacks in the CY with the overhang of the bridges. One moment you see the top level and the next you are staring at the first level.
    Larloch and blasfede like this.
  9. Alexis Machine

    Alexis Machine New Member

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    Castle, better protection from cast through wall spells if you have animals in the interior body. Fort is vulnerable in the back.
  10. Gideon Jura

    Gideon Jura Well-Known Member
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    .
    Last edited: Dec 29, 2018
  11. Larloch

    Larloch Well-Known Member

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  12. LanDarr

    LanDarr Renaissance Staff
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    Castle, but ONLY if it had the lockdowns of a Fortress... I like the battlements aspect of castles better with the open CY... Would be nice to be able to customize the CY... outdoor smithy and such
    The Crooked Warden likes this.
  13. snap dragon

    snap dragon Well-Known Member

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    @Mandevu care to weigh in on this pressing matter?
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  14. TrojanCow

    TrojanCow Well-Known Member
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    Forts, castles, and keeps imo have an equal number of design flaws and design goodness. All good, none perfect.

    Fort, why not.

    +1 post count
  15. Pulse

    Pulse Active Member

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    I am most partial to large towers...much better space layout...roof is a nice size with the wings, 3 other floors to decorate. I haven't tried a fort yet but the times I've had a castle or a keep I just felt they were more hassle to navigate than the charm they offered.
  16. Rheanon

    Rheanon Well-Known Member
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    The poll should have included "none of the above" I personally don't like keeps, castles or forts. They are too big, bulky, and hard to decorate, not to mention the exorbitant price tags for not so functional layouts. In my opinion, they are only ok as status symbols. If I had to go with any massive structure, like @Pulse above, I would go for a large tower. At least their layout is more functional, better to decorate and large enough to accommodate a guild. My personal preference is the Large Brick. There you have a beautiful layout, functionality and a pleasure to decorate. I would very much advocate for more house designs for players, or making available some of the house designs already ingame but not currently available to players, ie. like some in Britain, Skara, etc.
    Last edited: Jul 25, 2017
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  17. wylwrk

    wylwrk Well-Known Member

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    +1 large brick
    Has always been my fav
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  18. Larloch

    Larloch Well-Known Member

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    A large tower might be the worst house in all of the lands of UO. The 2nd and 3rd floor being identical kills it for me.
    Shosara and PaddyOBrien like this.
  19. Christoph Brock

    Christoph Brock Well-Known Member

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    In terms of layout (as well as accuracy within the Renaissance era), I prefer the castle. But in the end, for me it's all about lockdowns and secures. So the fortress wins.
  20. PaddyOBrien

    PaddyOBrien Well-Known Member

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    I've never been fond of large towers for personal residences either, too big and the layout is odd with the identical floors. Maybe for specific purposes or guilds maybe, but i'll always prefer the large brick for personal residence.

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