Patch 89 - March 2nd, Water Breathing NPC Fix, Minor New Player Program Updates

Discussion in 'Patch Notes' started by Chris, Mar 1, 2020.

  1. Chris

    Chris Renaissance Staff
    Renaissance Staff

    Joined:
    May 14, 2012
    Messages:
    3,385
    Likes Received:
    6,196
    Patch.png

    Underwater Aspects
    - Disabled the ability to teleport to any location that is now underwater, but otherwise accessible.
    - Disabled the ability to recall to locations underwater.
    - Disabled the ability to gate travel to locations underwater.
    - Disabled the ability to mark runes in underwater locations.
    Note: These changes will address the methods in which players were finding themselves underwater. However should other methods be discovered keep in mind the staff have added traps down there and you might find yourself in jail should you fail to report it promptly. ​

    Spawners
    - Taught the spawner system how to recognize an underwater location as an invalid spawn point for monsters.
    Note: By adding the ocean floor the world assigned a new surface location underwater allowing things to spawn down there. With this patch that will return to being registered as an invalid location. Additional work will need to be done to address water walking creatures spawning on shallow see through water. ​

    Ocllo - New Player Program
    - Disabled stealing in Ocllo dungeon regions at the code level.
    Note: This was previously disabled via region controls to prevent young players from stealing without risk in the dungeons. It also confused other new players as to why the monsters were all dirt poor.
    - Improved the light level for the Ocllo new player dungeons to be more forgiving to players who lack nightsight potions/spells.​

    Public Moongates
    - Updated the Cove and Serpents Hold Moongate locations to account for the updated destination points.
    SerpsGate.jpg CoveMoongate.jpg

    Account Management
    - Expanded the character control system to support 7 characters per account.
    - Added the ability to reduce the character slots on an account back to the default (in the event of a mistake, there was no way to undo an expansion).
    - Updated the copper reward management system to better support 6/7th character slots. ​
    Last edited: Mar 2, 2020
  2. One

    One Well-Known Member
    UO:R Donor

    Joined:
    Jun 22, 2015
    Messages:
    5,818
    Likes Received:
    5,097
    .
    Last edited: Feb 2, 2023
    PaddyOBrien likes this.
  3. Imbol

    Imbol Active Member
    UO:R Subscriber

    Joined:
    Dec 1, 2017
    Messages:
    274
    Likes Received:
    228
    All the underwater NPCs: "So long, and thanks for all the fish!"
    Eye Steel and PaddyOBrien like this.
  4. Lightshade

    Lightshade Well-Known Member
    UO:R Subscriber

    Joined:
    Sep 12, 2013
    Messages:
    1,894
    Likes Received:
    2,448
    ...and just like that, the genocide of the mermaids was complete.
    One likes this.
  5. NCCML

    NCCML Well-Known Member
    UO:R Subscriber

    Joined:
    Jan 18, 2018
    Messages:
    1,419
    Likes Received:
    1,701
  6. Blendax

    Blendax Well-Known Member
    UO:R Donor

    Joined:
    Sep 18, 2017
    Messages:
    1,856
    Likes Received:
    1,255
    Merfolk Lives Matter!
    NCCML and Lightshade like this.
  7. Johelfir

    Johelfir New Member

    Joined:
    Jul 2, 2019
    Messages:
    13
    Likes Received:
    24
    My naturalist see some birds, antilope and wolf swimming together near the Skara's Brae moongate.


    Jurasc_3-4_01.05.jpg
    Vincent Blackshadow likes this.
  8. Chris

    Chris Renaissance Staff
    Renaissance Staff

    Joined:
    May 14, 2012
    Messages:
    3,385
    Likes Received:
    6,196
    Any existing spawn down there the staff will slowly clear up. We could fix new things from going underwater, but fixing things already underwater was a bit of a headache.
    Vincent Blackshadow and Johelfir like this.
  9. Alvien

    Alvien Well-Known Member

    Joined:
    Nov 17, 2017
    Messages:
    392
    Likes Received:
    380
    Are we able to use archery against those unlawfully traversing the king's shoreline?
    PaddyOBrien likes this.
  10. Johelfir

    Johelfir New Member

    Joined:
    Jul 2, 2019
    Messages:
    13
    Likes Received:
    24
    Another report dear ones

    Jurasc_3-6_22.15.jpg
  11. Chris

    Chris Renaissance Staff
    Renaissance Staff

    Joined:
    May 14, 2012
    Messages:
    3,385
    Likes Received:
    6,196
    Thanks, It will be a bit as we fix all of these, but nothing new should spawn down there. We are also fixing an issue with champion spawns that are still spawning water breathing critters.
    Johelfir likes this.

Share This Page