Any one know a good template for Swords/lumber jack

Discussion in 'Guides' started by Willie_Nelson, Aug 3, 2013.

  1. Willie_Nelson

    Willie_Nelson New Member

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    so im wanting to start a new toon with lumberjacking/swords any ideas? any thing helps thanks
  2. Wise

    Wise Well-Known Member
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    Standard Warrior build:

    Anatomy
    Healing
    Tactics
    Sword
    Lumberjack
    Magery
    Resist

    Warring Crafter

    Sword
    Lumberjack
    Carpenter and or Tailor
    Anatomy
    Healing
    Tactics
    (Magery and or resist optional)
  3. Gideon Jura

    Gideon Jura Well-Known Member
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    .
    Last edited: Dec 29, 2018
  4. Vlar

    Vlar Well-Known Member

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    Basically my lumberjack is going to have the same template as Gideon except I exchange healing for evaluating intelligence. So, a bit of hit and run template. Explode/CHOP etc.
  5. Pirul

    Pirul Well-Known Member
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    What would be a proper balancing of stats to reduce mind blast damage?
  6. Gideon Jura

    Gideon Jura Well-Known Member
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    Last edited: Dec 29, 2018
  7. Spooner

    Spooner Active Member
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    My warrior is typically only used in pvm parties and group fighting.

    This means:

    Anatomy
    Archery
    Healing
    Lumberjacking
    Resist
    Swords
    Tactics

    Straight stats of:
    100 str
    100 dex
    25 int

    Really depends on how you want to use your character.
  8. Willie_Nelson

    Willie_Nelson New Member

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    well i want him to be good at pvp soo what my skill thought was this
    †Anatomy
    †healing
    †Lumber jacking
    †magery
    †resisting spells
    †swords
    †tactics
    Maybe Tracking? im not sure what should my stats be?

    im so confused right now any idea would help
  9. Basoosh

    Basoosh Well-Known Member
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    Go with Gideon's stats and your skill build. That's a pretty standard LJ template.
  10. Willie_Nelson

    Willie_Nelson New Member

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    whats your guys thoughts on having tracking?
  11. Basoosh

    Basoosh Well-Known Member
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    I'd say no. I think you'll find all of the 7 'standard LJ' skills much more useful.
  12. Blaise

    Blaise Well-Known Member
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    http://www.uorenaissance.com/?page=m_player&id=41980

    I simply love tracking. With only 30, I can get a lock on someone nearby in combat, then keep track of them for a long ways. 70 Magery is plenty for a decent GHeal or other spells as needed.
    I have been holding my own in PvP with this exact build, yet I usually rocked metal armor (lost 11 dex).
    I'm back in studded for a time to see how it pans out. I always rock 100Str on my heavy hitters (Macer and LJ).
    I have a macro built that chugs Str/Agi then starts a bandage cycle. It's the 'PvP ready key'. However that puts my Int way down and (I shouldn't just blurt it out) but anyone paying attention would know that hitting me with Feeblemind will make a follow-up Mind Blast hit me pretty hard. However, once I'm already potted to 120 it's really not going to drop my hits down that low.

    I'm likely to push my Int up another 5 points or so while rocking the studded suits, but we'll see how it pans out in the field as it stands.
  13. Willie_Nelson

    Willie_Nelson New Member

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    Thank you guys for all the help
  14. Baine

    Baine Well-Known Member

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    I have a question about this. I set up my stats like this, but once I add armor my dex obviously falls (to 66.) This being the case, curse/clumsy then lowers my dex to 58, which drops my swing speed by 1 tick. Is this correct or does the swing speed go off of true dex (before armor)?
  15. Ezekiel

    Ezekiel Renaissance Staff

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    Swing speed is determined by your current stamina, while Dexterity simply determines your maximum possible stamina.

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