Chance to hit monsters

Discussion in 'Renaissance Discussion' started by Maltman, Sep 16, 2015.

  1. Maltman

    Maltman Active Member

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    I was just wrestling a harpy north of vesper. I have GM wrestling. The harpy had like 20% hit points left so it was trying to run away from me, and I was hitting it like 10% of the time. I gave her about 40 swings, and I only connected about 5 of them.

    I heard that the to hit chance is 75% on this server. So why is it so hard to hit harpies with GM wrestling?

    I made a video of my harpy wrestling (avi in razor) but for some reason it wont open in windows and I am still uploading to youtube. You can try this out yourself if you don't believe me. The same harpy is still alive north of vesper I didn't finish her off.

    Is this a bug? Or maybe when monsters are running away from you they are harder to hit? Or was I doing 0 damage swings that weren't showing numbers at all?

    Edit:

    Yeah it was just 0 damage hits. Ignore this thread everyone

    Here's the mirror-imaged video if you like the feeling when your corneas hurt

    Last edited: Sep 17, 2015
  2. BlackEye

    BlackEye Well-Known Member
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    I think you can distinguish hits with zero damage and misses via the sound. At least with weapons. But the dmg should stay the same at full monster health and 20% monster health.

    From my experience with other weapon skills (no experience with wrestling), I havent seen an increased miss rate when HPs drop.
    Maltman likes this.

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