Cove

Discussion in 'Renaissance Discussion' started by Jack of Shadows, May 28, 2015.

  1. Jack of Shadows

    Jack of Shadows Well-Known Member
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    I know we added a stables to Glow, is there any chance Cove can get a remodel and have a stables and possibly a mage shop or the other vendors it is missing?
    Milkman, Basoosh and El Horno like this.
  2. Blaise

    Blaise Well-Known Member
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    As long as the guards are removed, that sounds great. Criminals need a second town (although I'd recommend Papua first).
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  3. El Horno

    El Horno Well-Known Member
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    I like this idea. Cove is largely unused for this very reason although it is a BEAUTIFUL town.
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  4. Jack of Shadows

    Jack of Shadows Well-Known Member
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    The launch could be tied into an event involving the orc cave? Cove is full of potential for expansion and quests and content
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  5. Heretic

    Heretic Well-Known Member
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    This shard I used to play, I think I've mentioned before, they took Nujel'm to be a RP city (no mounts, proper language, quests, non-stop roleplaying) and then compensated adding a public moongate (therefore as a option in the Menus) at Cove.

    The city was also rebuilt too with a bigger bank, Herding was very strong at its farms, various vendors and they added a way over the mountains and it was great to mining there.

    Totally aprove!
  6. CrazyJoe

    CrazyJoe Active Member

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    When I was an event moderator on Baja Server, I tried to do a good vs evil event that took folks from Trammel into Felucca, and pit the two against each other. The 'prize' was going to have NuJhel'm become a lawless town, becoming a Buc's Den.

    Sadly, near the end of it all my boss told me he was wrong about the coding, and we couldn't override the code to allow reds in town after all. The Partisans of Chaos never knew what they almost had :(
  7. Cynic

    Cynic Well-Known Member
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    Populating Cove would be an awesome idea. I don't think we need another Bucs though.
  8. Baine

    Baine Well-Known Member

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    I like the idea (not the Bucs part) but I think a moongate would be absolutely necessary if we wanted to see any increase in use of Cove.
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  9. Six.spirit

    Six.spirit Active Member

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    I think a stable would be fine.
    Last edited: May 28, 2015
  10. Rokk

    Rokk Member
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    I would love to see a cove upgrade..whatever it may be.
  11. newme

    newme Well-Known Member

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    If you want era accurate, there was no stable in Cove. Moonglow did have a "Animal tamer npc," which stood outside the inn. So it isn't far removed from era accurate to give that NPC a stable to live in. lol
    Personally, I would love to see at least a Animal Training NPC at Cove, since open space within the town is limited. A full stable might not work. But, the npc could even live in one of the empty cabins.Or roam the cotton field lol.
    Don't really like the idea of Cove being another Buc's Den. Not sure how much B.C is used as is.

    Thanks for the Thread Jack


    Westra/Marjo


    Governess of WispFelt
  12. newme

    newme Well-Known Member

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    lol B D is used as is, not B C

    :D
  13. Cero

    Cero Well-Known Member

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    I agree that cove could use the basic vendors; provisioner, mage shop, armorer and weaponsmith, etc.. If these were to be put in I would move from skara to cove in a heart beat! Love that city just but it's rough to live in when you need to buy/sell from a long day of slaying!
  14. BlackEye

    BlackEye Well-Known Member
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    *era accuracy leak detected*

    Computer says: No.

    *era accuracy leak prevented*

    (You want stables and basic vendors, then don't move to Cove. Problem solved.)
  15. The Musician

    The Musician Well-Known Member
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    If Cove gets a tamer npc - Vesper gets one too!
  16. Wulver

    Wulver Well-Known Member
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    *history perfection detected*

    Computer says: Yes.

    *history perfected*
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