Effective non bard warrior builds?

Discussion in 'Renaissance Discussion' started by Ubo, Aug 11, 2019.

  1. Ubo

    Ubo Well-Known Member

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    Anyone here have experience playing warriors without musical talents?

    No specific goal in mind, just a character that could hold its own in most scenarios if payed well!

    Share your templates and tips here
  2. Pedigar

    Pedigar Well-Known Member

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    Archer/warrior. Can pvp with them, can pvm with them.

    GM Archery
    GM Weapon skill
    GM Tactics
    GM Healing
    GM Anat
    GM Resist
    GM????? Split with hiding / magery, or add poisoning, or forensics to fight theives
    Kiryana likes this.
  3. Keza

    Keza Renaissance Staff
    Renaissance Staff

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    My toon Keza Ward has always made great gold running dungeons for lvl 3 and lvl 4 chests. Gets you loads of wands and random masks, video here.
  4. Mino

    Mino Active Member

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    Archer Lumberjacker (played for some time)

    Archery
    Swords
    LJ
    Tactics
    Anatomy
    Healing
    Resist

    Good DPS up close and range option. Good with poisonous enemies (spiders, scorpions, serpents, wyverns) provided you keep your distance.

    Hiding Nox Dexxer (played for some time)

    Fencing or Swords
    Tactics
    Poisoning
    Anatomy
    Healing
    Hiding
    Resist

    Good use of poison, can hide. With a good friend to cross heal you can kill titans easily. (tested & approved)

    Wandering Warrior:

    Archery
    Tactics
    Anatomy
    Healing
    Hiding
    Stealth
    Skill of choice.

    Good crawling on dungeons. Possible surprise attacks.

    Disarm Double Stun Nox Dexxer (event support, currently using)

    Wrestling
    Arms Lore
    Tactics (Resist)
    Anatomy
    Healing
    Fencing (Swords)
    Poisoning

    I was a regular poisoner once. Then made a disarmer toon for the fun of it. Disarm came in much more handy on events, guild always called for the disarm goon instead of the nox dexxer because it practically halved the time to finish scrolls & AMiBs and kept pets alive. This build came out for "why not both". Mostly for humanoids. You can add resist if you'll rely on poison more instead of tactics' damage bonus. I recommend swords if you plan to switch it like that (better overall damage)

    Disarm Thug Thief

    Wrestling
    Arms Lore
    Anatomy
    Healing
    Resist
    Stealing
    Weapon Skill of Choice (I would take maces for stam drain = less hits)

    This can hold 5-6 low end mobs, disarm humanoids, steal their weapons their loot while punching them in the face. Just a get a good armor if you plan to fight for long periods.
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  5. Xavant_BR

    Xavant_BR Well-Known Member

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    Parrying
    Swords
    Tatics
    Anatomy
    Healing
    Resist
    60 magery
    40 poisoning.

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