If you could only roll one......

Discussion in 'Renaissance Discussion' started by mafghine, Aug 22, 2015.

  1. mafghine

    mafghine Active Member

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    A char.....what would it be?

    My one slot on my one account on this server, this patch, would be....

    Fishing-gm
    carto-10- for your level 1 maps from fishing
    lockpicking-gm
    sword-gm
    archery-90
    tacs-80
    anat-80
    heal-80
    magery-60-use scrolls

    100/75/50

    Good for treasure hunting, good for a group dungeon crawl, most of your armor and weps come from your fish treasure-mix match for highest ar/lowest dex loss and best bonus to tacs/damage, good for economy [scribe]. Can cast lvl 8 res/EV. Can res/self heal with bandages.

    Would live Near vesper for dock/covetous access. Log cabin.

    Mafghine Dimaceyree / human / good neutral
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  2. Blaise

    Blaise Well-Known Member
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    You can do Level 1 maps with 0 Carto, it just takes a lot more clicking.

    Most likely I'd go lumberjack and depending on circumstances, I'd rock some carpentry in the early days for more funding of the other skill trainings.
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  3. Cero

    Cero Well-Known Member

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    No need for the 10 cart, level 1s can be done with 0 skill. Here is mine:
    Macing
    Tactics
    Anatomy
    Healing
    Resist
    Lock picking
    Parrying(if it were to get a buff)/Magery otherwise

    Nothing like bashing mobs in the head while searching chests!
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  4. mafghine

    mafghine Active Member

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    How would you untrap the chest if you took parry? Just eat the damage?
  5. Blaise

    Blaise Well-Known Member
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    On level ones, you can just tank the damage for the most part.
  6. Pork Fried Rice

    Pork Fried Rice Well-Known Member

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    GM mage, med, eval, wrestling, resist, tracking, hiding.
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  7. newme

    newme Well-Known Member

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    Fun thread. Thanks for posting it.

    Hmmmm! back in the day I had lot of fun with a Tank Mage. Think I'd go that build.
    GM magic
    Gm resist
    Gm Eval
    GM Med.
    GM ant.
    GM tac.
    I'm torn between swords or mace. lol
    Katana is fast, but mace tears apart armor.

    Westra irc/ main in game Marjo
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  8. Cero

    Cero Well-Known Member

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    On dungeon chests you can just move a space away and they don't hurt, at least they use to work this way. If not tele scrolls can be used with 0 Magery with few fizzes
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  9. Bogugh

    Bogugh Well-Known Member

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    I already change my templates frequently with 15 slots. I think you can infer what would happen if I could only have one.
  10. El Horno

    El Horno Well-Known Member
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    Disco-Tamer
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  11. Jig

    Jig New Member

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    A pvp mage, as money can be made just fine (fine - not optimal) blade spiriting things. Good old siege perilous.
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  12. Savage

    Savage Well-Known Member
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    I could Not roll just one on Siege, I could Not do it here either.... Two would be my minimum, because I love playing the Craft Side AND the Fighting side. When you mix the two you become nothing more then an "Insect" to be swatted by the dude rolling his One as a full blown PK, because that's all he likes to do is "murder, rape and pillage".

    Here,...on this Server..

    The "One"- Mage/Eval/Med/Tame/Lore/Vet/Fishing- No Need for a "crafter" Superior Armor and Weapons come from Monsters and Chests not Crafters, Magery and Taming cant be overlooked, even though my Preferred Playstyle is a "Jar-Head-Meat Shield", I would feel pressured to do this.... Imagine the Template complaints on OP if this ever happened!

    This Template allows me to go anywhere, hunt anything, be an asset to a group, Fish/Nets, do Level 1 Maps.
    Last edited: Aug 23, 2015
  13. Zim

    Zim Well-Known Member

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    Mage
    Med
    Resist
    Eval
    Wrestle
    Provo
    Music

    Ultimate non tamer monster slayer. Also, once provo gets fixed to be able to provo onto players, not a bad human slayer either.
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  14. wylwrk

    wylwrk Well-Known Member

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    Wait... what?
  15. Basoosh

    Basoosh Well-Known Member
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    Provo-tamer.
  16. swiftfeet

    swiftfeet Active Member

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    If I could only roll one....EASY

    Magery
    Resist
    Anatomy
    Tactics
    Inscription
    Healing
    Archery
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  17. Maltman

    Maltman Active Member

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    30 fishing for when my character gets really hungry after a long day. I could do with less but I don't want to give myself carpal tunnel clicking my rod.

    44 cooking. Enough for fish steaks.

    60 poisoning and arms lore. I can run a shop poisoning other players' weapons and for an extra free of 100 gold check durability with arms lore

    Gm taste Id. Want to make sure I didn't accidentally poison any fish steaks while running my poisoning/cooking macro overnight

    40 stealing. To make money in sewers without disturbing the native fauna

    56 begging. No explanation needed. 100% Risk free farming.

    66.6 magery. Can summon daemon with scroll I believe.

    60 fletching. Essential for making your own bow and arrow in the wilderness.

    10 camping. Essential for sewer live

    Gm archery I hate wasting arrows on missesmisses and I love the satisfying plunk sound when they hit.

    30 tactics just enough to one shot a mongbat with a heavy x bow.

    100 alchemy. Essential for healing yourself without using magery or healing skill

    Would live in the sewers of Brittian

    Glandark Silverstein/half-orc/chaotic evil

    Edit:
    Dice roll to determine strength dex int. Plus 40 strength -20 int cause of half orc. Plus 30 dex from scoundrel life

    Peon in the lower orders of whimper and bang. [W&B]
    Last edited: Aug 24, 2015
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  18. David Scraggs

    David Scraggs Well-Known Member

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    Why wrestling instead of peacemaking?



    I have this template and it's really fun but arrows are going to kill you on cost with this being an only character. Unless you hunt rat men archers a LOT
  19. Zim

    Zim Well-Known Member

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    Peacemaking isnt all that. Its got a long recast when it fails, it can break instantly, and when your fighting lost of monsters peacemaking takes care of one at a time whole Provocation takes care of two. The final straw is that when provo gets fixed, you can provo monsters onto people. You can take people out of war mode with an AoE peace, but ultimately it does nothing to an experienced player while a neat little spellcasting mob is much harder to deal with.

    I took wrestling because when your killing/being attacked by dexxers, mobs, or pets, they only have a 50% chance to hit you with melee. A single balron is much less of a threat to me than a DP katana wielding 100 dex monkey. (especially when I have a 5% chance every 5 seconds to provo said balron onto that same dex monkey ;) )

    You can also punch enemy spellcasters in the face to disrupt their spells.
  20. David Scraggs

    David Scraggs Well-Known Member

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    Sounds like Im dropping peacemaking for wrestling. That 50% chance to take a melee hit is huge. Balrons drop me like a bad habit! What about dropping Eval for Discord to make high bard difficulty creatures easier? Good trade off or waste?

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