Lockpicking Macro

Discussion in 'Guides' started by wylwrk, Aug 31, 2015.

  1. wylwrk

    wylwrk Well-Known Member

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    This for sure isn't a guide.

    I was struggling to explain this in game to a future lockpicker and made a snap decision to post this macro here.


    Set up a restock macro (#4 in this case) for one lockpick from bank (self).
    Will not waste a round if you fail to pick the lock.

    Be sure to change the applicable items to YOUR items by clicking the line and selecting "retarget" for example, your lockpick, key, and box.

    Modify the hiding part if not applicable, of course by "remove".


    !Loop
    Assistant.Macros.IfAction|4|0|revealed
    Assistant.Macros.UseSkillAction|21
    Assistant.Macros.EndIfAction
    Assistant.Macros.IfAction|50|0|2|Lockpick
    Assistant.Macros.HotKeyAction|0|Restock Agent-4
    Assistant.Macros.AbsoluteTargetAction|0|0|1483713|4469|1156|0|400
    Assistant.Macros.PauseAction|00:00:01
    Assistant.Macros.EndIfAction
    Assistant.Macros.IfAction|4|0|yields
    Assistant.Macros.DoubleClickAction|1150615690|4110
    Assistant.Macros.WaitForTargetAction|30
    Assistant.Macros.AbsoluteTargetAction|0|0|1150615689|30|57|0|3650
    Assistant.Macros.PauseAction|00:00:02
    Assistant.Macros.EndIfAction
    Assistant.Macros.DoubleClickTypeAction|5372|True
    Assistant.Macros.WaitForTargetAction|30
    Assistant.Macros.AbsoluteTargetAction|0|0|1150615689|30|57|0|3650
    Assistant.Macros.PauseAction|00:00:04

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