Newb Returning, temp questions

Discussion in 'Renaissance Discussion' started by HaxxaH, Aug 8, 2014.

  1. HaxxaH

    HaxxaH New Member

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    Hi fellow players,I just returned to relive some nostalgia!
    I was wondering if this template looks like something that might work

    100 swords
    100 healing
    100 anat
    100 archery
    100 tactics
    100 resisting spells
    60 magery
    40 eval int

    let me know what i should change or if im just trying to do to much! thanks!
  2. Athena

    Athena Active Member

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    I would change the 40 eval to 40 med or 40 tracking. I doubt you will be using the magery spells for damage only for healing/reflect/cure and for all of those eval has no impact. It might even be beneficial to bring magery to 64 to have 100% chance on circle four spells (recall, gheal, etc.)

    I'd go
    100 swords
    100 healing
    100 anat
    100 tactics
    100 archery
    100 resisting spells
    70 magery
    30 med/tracking

    Med will give you a little more mana but restricts armor choices to just plain leather while tracking is an all around useful skill to scout out areas.
    Gozinya likes this.
  3. HaxxaH

    HaxxaH New Member

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    Thanks Athena!

    I think I shall go with tracking!

    Cya out there!
  4. Dalavar

    Dalavar Well-Known Member
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    Why 40 tracking? All that really gets you is the ability to pinpoint a hidden/stealthing player on your screen, if even that.

    I'd suggest magery as high as possible, for emergency cures/heals, Invisibility, never failing a recall, paralyzing a monster, etc.
  5. HaxxaH

    HaxxaH New Member

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    So drop the tracking and go with 100 magery¿
  6. Dalavar

    Dalavar Well-Known Member
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    That would be my suggestion. Tracking is generally used:
    (a) at 100 to find animals and players who are very far away
    (b) at 20-40 to find players you want to kill who are hidden nearby

    I assume (b) isn't of interest to you yet, and (a) isn't terribly effective at 40.

    Maybe a compromise suggestion: leave Magery pointed up, and when you hit 100 in your six main skills, set Tracking down. And just see which one you like better.
  7. HaxxaH

    HaxxaH New Member

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    Real talk
    True story haha
  8. Athena

    Athena Active Member

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    If you want to go GM magery you may wish to train as a mage first and get GM med and high int as well otherwise Its going to be hell to train it to GM, thats the only reason I suggested going 60-70 much easier to obtain through normal play and you won't have to cast 7th circle (40 mana a pop without med or 100 int your going to be waiting a LONG time between spells). You can drop your med and lower int after the magery training is done.
    Dalavar likes this.
  9. Blaise

    Blaise Well-Known Member
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    I like 70 Magery for completely fizzle-free Recalls and better HP from Greater Heals.

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