Patch 21: Oct 15th 2012 - Automated Event System Updates

Discussion in 'Patch Notes' started by Chris, Oct 15, 2012.

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  1. Chris

    Chris Renaissance Staff
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    [​IMG]


    • Automated Event System
      • Continued the setup of the event signup area in the Britain chamber of virtues.
      • Expect to see additional event signup areas in Skara Brea, Trinsic, Bucs Den and Vesper in the following week.
        [​IMG]
      • Finished the setup of the event lobby allowing participants to relax is safety before and after events.
      • A banker and stable master are provided for your pre event preparations.
      • This will be a protected zone where you are safe from aggression and theft, however this area is only open before and after events. Players will not be able to idle in this area when events are not active.
        After the event is completed you will have 5 minutes to collect your mount and leave through one of the exit gates.
        After 5 minutes you will be ejected to either britian or buc's den depending on your kills.

        [​IMG]
      • Added a new 2 team capture the flag game arena, Ruined Town 2
        [​IMG]
      • Implemented an extensive customization system for capture the flag and tournament events.
        This will allow staff to customize the events without a server reboot.
        Changing things such as death points, flag capture points, death respawn timers, and more.
      • Implemented a variety of new features to improve event management and automation.
      • Implemented a feature to allow the cancellation of a scheduled event, before it actually begins.
        [​IMG]
      • Implemented a new menu system to allow the staff quick access to the event areas for monitoring needs.
        [​IMG]

    • Capture the Flag
      • Disabled the ability to cast invisibility or hide while holding the flag
        This will need more work as it is currently affecting everyone in an event.
      • Disabled stealing during an active CTF event.
      • Enabled the casting of stone walls during a CTF event.
      • Disabled casting teleport during CTF events.
        This was primarily to keep players in our event zones,and could be turned back on once are regions are created and tested.
      • Improved the pre match reset of players to reset various things such as polymorph and incognito spells that are active when an event begins.
      • Fixed a problem that was causing players to receive faction stat loss when they were killed during a CTF event by another faction member.
        Thanks LesClaypool
      • Adjusted the method in which regions were being created and registered for CTF events to resolve some client crashes.
        If you continue to experience client crashes during a CTF event please contact a staff member.

    • Animal Lore
      • Updated the Animal Lore gump to show additional information about the path to bonding a creature.
      • If you have not fed your pet successfully to start the 7 day bonding timer the following message will be displayed
        "You should try feeding your pet some food it craves"
      • If you require additional taming in order to start the bonding timer the following message will be shown. (Real Skill vs Minimum Taming Required)
        "Your taming skill needs more work to establish a bond with this pet."
  2. newme

    newme Well-Known Member

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    thanks for all the hard work, shard improving all the time, so your folks work is paying off.

    :}
  3. Chris

    Chris Renaissance Staff
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