The Night of Horrors event is back - 25 New Monsters! - 80 New Rare Drops! - Updated Reward Store! Event Megathread - http://uorforum.com/threads/happy-halloween-2018-renaissance-event-megathread.36727/ Night of Horrors - City of the Dead Challenge Dungeon - Massive new timed dungeon! - Unique rare drops! - High risk /high reward design! http://uorforum.com/threads/night-of-horrors-2-the-city-of-the-dead-event-guide.37479/ Animal Trainers - Increased the cost of Grizzly Bears from the animal trainer to account for the fact that they can rarely spawn a taming scroll creature. New Items - Created an UndeadKinMask that functions much like the OrcishKin Mask. Note: This will not be functional quite yet as we get the systems right so this only applies to specific sections of the world in a way that does not affect instanced events, pvp hotspots, etc. This is intended as a role playing aid primarily and will focus on those locations. Details on its function will be release soon. - Created a Bustier of Domination that provides +2 taming for our female characters. - Created a Dragon Pet Dye that can apply a designated color to a bonded, dark, dragon. - Implemented 2018 Halloween mask dyes, and proper naming conventions. - Added two new Sarcophagus home addons - Expanded the confirmation moongates to include new messages for the Night of Horror expansion. Note: These will be Extremely rare items only used with aesthetically pleasing hues. Farmable Resources - Implemented an Ocllo tag for farmable resources on ocllo island. - This will allow farmable resources in ocllo to be tagged so only young/newer accounts can interact with them. - Ocllo island is the only source of resources for newer players, and we want them to have access to enough resources to get started on the island. Note: This change will only be applied to Ocllo island. Firebombs - Disabled the explosion aspect of firebombs temporarily NPC's - Found a problem that would cause a client crash in rare instances when HireFighters spawned wearing 2 helmets. Misc - Fixed a problem that was causing the special item looting system to only alert players to looting failures, not rare drop successes. - Players who find a rare item when killing a monster (and doing the most damage) will not get a yellow alert informing them of the drop.