Hey I was thinking about doing a pure mage music, peace, disco, provo, magery, med, resist. Then I came to think of another thing, what spells will be viable without eval? I cant seem to find out, its not listed on the spells (or I am looking the wrong place), http://www.uorenaissance.com/info/Flamestrike, not a word about eval, thou I am quite sure fs benefits from eval. If summons are weak without eval, would it be wiser to lower magery and med to get some tracking? Or should I go with a "lesser" bard, as in not take ie. peace? Cosmo
The bard skills share a cooldown, so it really makes no sense to take all three. Plus, you won't need to peace something if it is already fighting something else. The only bard skills I've seen paired is disco/provo on a handful of bard mages (because disco gives a 5% bonus to bard difficulty but I find this build uncommon) or provo/disco on tamers (dropping med) because provo is better to farm certain mobs while disco is better for others. If you're doing a mage bard then you really only need provo. To answer your second question: on a bard mage, or practically all chars except certain non-combat chars or certain dexxers it makes zero sense to have anything other than 100 magery. Eval is good but magery already has bonuses against monsters so it isn't a necessity for a PvM build (which a bard mage is). Usually you'll just provo the mobs and use blade spirit to help kill things. Most of the monsters you'll be provoking have way too much HP to make it viable for you to actively cast spells to kill them. Only time I cast explosions or energy bolts are when the mobs have 1-2% HP and there's nothing else to provoke it with. Maybe you can explain what you want to do with this build? It feels like you're trying to fit a few chars into one, especially with tracking.
Even fire horns are nerfed here, so I don't see much of a point of a pure bard, other than "just because." Provo mages are good for farming certain mobs and you can do something like: magery eval med provo music hiding or inscription or wrestling or resist for the last two.
I played a pure bard once... I was so innocent and 'normal' back then. Ahh, memories. *boards the magic Twinkie and flies off into space* Seriously though, for someone that's interested in grouping up for some old school fun a pure bard comes highly recommended. A small party of a few dexxers and the bard can have some great fun. P.S. fire horns here make me cry this is what it sounds like when bards cry
Also the reaction I make when I realize people are getting hundreds/thousands of plat off of harrowers and I'm out here happy as a mug when I find 1 plat on a lich
Real bards don't need resist: http://www.uorenaissance.com/player/46490 Granted, with the cool down timers, and the fact that fire horns are pretty fucking weak, he's not as useful as I might have hoped. I rarely ever peacemake things but mostly that's because I've never really run a peacemaking bard. I just provoke stuff and discord it. I wish there were a bonus of reduced cooldown timers for having multiple bard skills.
Question : wouldn't taking anatomy instead of wrestling better since you get def wrestling (anat + eval int) AND a 20% flat damage bonus (anatomy) ? Or am I just drunk like a bish and imagining things (which is very possible) ?
I believe you're right. The only reason to have wrestling if you have anat + eval would be for the stun punch, but I find little utility to having that for a PvM mage. I prefer dropping anat and eval and keeping wrestling but I've seen people use eval, which in that case I'd prob drop wrestling since you're getting 50% defensive wrestling from eval. Taking anatomy without eval or wrestling is kind of worthless for a PvM bard since you'll just get 50% defensive wrestling - the 20% damage bonus won't really matter unless you're melee. Better to use the other half of the defensive wrestling formula, eval, which also gives bonus to magery.
For every 10.0 Skill in Anatomy, base damage of all physical attacks will increase by %2, for a maximum of %20 at Grandmaster Anatomy. Fml you are indeed correct... Gotta rethink this I was sure that it gave +20% to all damage, thanks for the heads up. Edit: At this point, in my totally boozish condition I'd toss in discord (if it causes no aggro, I dunno, never used it) or hiding for a fast chickenshit run in a gtfo moment.
Such technical. Much impress!! Wrestling is only and purely to reduce the probability of being interrupted while casting (mostly recall from PK's) by a melee attack.
Imagine slaying him with a bitchslap from that wrestling hee hee That is something that def wrestling cannot do ! Edit: Sooooooo... Super oh-shit-moments (aka chickenshit) / summoning / bard mage : Magery Meditation Music Disco Provo Wrestling (?) Hiding (?) Opinions ? Edit 2 : Or are summons somehow dependant on eval ? P.S. I need to drink less on mondays lol Edit 3 : I forgot resist... I'll be back tomorrow with less booze in my methabolism, better
had to! Pure bard ideas are great so far! Not a pure but by far my most enjoyable char with bard skills: Fencing Tact Anat Heal Music Peace 70magery 30med
magery/meditation/musicianship/peacemaking/provocation/discordance/hiding That is a PURE bard to me via taking advantage of the three skill combination bonuses of chance to succeed and fire horn damage. Aside from rogues, this is the only other template that I would actually encourage hiding.
Hey all I thank you for your input. What I get from this, is that a pure bard is not really worth it, are highly situational and that the only spell I will need is blade spirit, and maybe an energy bolt here and there. I would have thought that a daemon or energy vortex could be useful in some situations. I seem to remember using lots of ev's, but is is possible that I mix up eras @Bamilus I was just thinking about having a pure bard, as I never had one before. I did not have any specific thing or situation in mind. I could see some tracking being handy at times and it was just in case lower magery and meditation was in the equation. Unless blade spirit gets some sort of bonus for being cast at gm, I think you can cast it with 100% chance at 80ish magery. Again thanks for your input, I will probably skip the idea and just go with my provo mage. I have other build questions, but I will make separate threads for those. Cosmo
Highlighted is an incorrect assessment. Daemons (dispell resistant) and EV's (not so much dispell resistant) are critical tools to a bard. That said, it is very unfortunate that aside from custom content anything compared to a tamer is lack luster. We have 15 slots here though. I recently deleted my tamers (again) and have been playing different types of characters and the game hasn't been this fun in a long time. Hop on test center, make a pure bard and play around with it.
come to the dark side.... Just started a D&D 2nd-ed ranger build! Fencing Archery Tactics Anatomy Healing 70 taming (just for one bear/wolf/deer pet at a time) 65lore 65vet / tracking (unsure yet)