RunUO FastMovement

Discussion in 'Renaissance Discussion' started by WhiteZero, Jun 28, 2016.

  1. WhiteZero

    WhiteZero New Member
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    Someone over on the UltimaOnline subreddit asked a good question: Does UOR use or plan to use RunUO's new Fast Movement pathing algorithm? Looks like it would help with lag quite a bit.
    M3THMOUTH likes this.
  2. Blaise

    Blaise Well-Known Member
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    It's not relevant here. In conversation with Telamon about this, he had this to say (snippet):
    <Telamon> So eons ago I coded UOR to use pathing based on the intelligence of the creature
    <Telamon> dragons use smart pathing, mongbats, use stupid pathing
    <Telamon> reducing the overall load by 75-80%
  3. Lightshade

    Lightshade Well-Known Member
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    Telamon's done a lot towards that goal already, but I'd have to look into it to see if there's anything else to be gained from their stuff.

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