Goodday, basically the idea is a level 7 treasuremap a map will have a percentage to spawn in 1-6 maps increasing per level map when cartographer reads map it'll be a random 1-4 location that you'll go to and dig up ........ a hole in the ground (not chest) when cartographer falls down the hole he's asked weather he wants to continue on into the tunnel with party without being able to resupply if need( switch will trigger and collapse the tunnel) or keep tunnel open and be able to go in and out of tunnel(can't recall or gate from inside) there's a dungeon down here!!!!!! 4 different dungeons with random mobs and puzzles to move forward throughout dungeon. you'll have 2 separate bosses. after first boss you will be asked if you want to stop and or keep going. the puzzles and random traps(not normal traps) are what would be good for brainstorming cheers for the thought process on this /bow Chris Gibson AKA Laretheo