Target cannot be seen triggers skill use cooldown. (Provocation)

Discussion in 'Renaissance Discussion' started by Fisher of Men, Aug 7, 2014.

  1. Fisher of Men

    Fisher of Men Member

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    When I am provoking I sometimes get totally screwed by a random elevation change, or sometimes a wall corner I misjudged. It leaves me in a situation where I have two monsters trying to kill me, and I have to wait more than 10 seconds to attempt to provoke them again. I really don't have a clue as to the reason behind this chain of events, maybe it is intentional to add a degree of difficulty to the provocation process.

    My wish though, and I'm hoping others besides provokers will agree with me, is for "target cannot be seen" to not force a skill use cooldown.
    Let provokers immediately attempt to provoke again.

    Thanks for reading.
  2. Blaise

    Blaise Well-Known Member
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    Any mistarget or LoS failure of Provocation or Discordance (probably Peacemaking as well) will require a 10s cooldown.
    I think all barding skills should get a 5s cooldown on any type of failure. LoS, mistarget, or actual skill use fail.
    Ragnarok and Ramhorn like this.

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