howdy all, my toon is a bard/dexxer i want both bard skills want good healing still i need to make 30 points of space for recalling anatomy healing tactics mace music peace provo damage isnt as important to me as staying alive im thinking 20 off tactics, and 10 off anat? hows the math work on that? is it better to lose the full 30 in tactics? whats the bonuses for healing and damage for gm anatomy? Thanks
ack .. don't sacrifice anatomy! That'll decrease your chance of a crushing blow (and the anatomy damage bonus is better than tactics). 90 healing and 90 tactics should work
I agree with Blendax. I am increasing magery to 25 on one character and dropping tactics to 85 as mainly use magic weapons, though haven't be caught out too much with 20 magery to be honest.
i have similar build with fencing, 90 tact, 90 heal, 20 magery works very well dun think u need 30 magery
anatomy - 100 healing - 90 tactics - 100 mace - 100 music - 100 peace - 90 provo - 100 Magic - 20 From any of these skills I personally would take Peace and Healing to 90 and have the overall least negativeeffect imo. Unsure why you would take Provo and Peace both though, they are on the same timer which makes it gimpy for a bard dexer?
I'm new on this and I made a dexxer bard with the following: anatomy 100 healing 100 tactics 100 mace 100 music 100 provo 100 parrying 70 magery 30 I'm thinking about changing parrying for another skill, what would you recommend?
In that case i´d go for at least 70 magery and maybe 30 medit or hide. Having magic reflect is always a good thing, and you´ll also be able to recall w/o scrolls, which is a good extra.