Listed here you will find some quick links to various Ultima Online publishes. Here at Renaissance we believe in establishing the best reproduction of the Renaissance period as it should have been. History Perfected as we like to call it. These Publish notes should be used as a research aid to help us in our quest to create an enjoyable Renaissance experience. In order to re-create a server in which the trammel facet was never added there are some aspects of the Renaissance period that will probably be excluded. (Corpse Looting rights, Item Decay in Houses, etc.) Additionally should something have been added after the Renaissance era we could choose to incorporate it should it add to the quality of the server. (Bug Fixes, Factions, Bulk Order Deeds, Additional Resource types, Quest Systems) And some things we will be adding that deviate from UO Publish history completely in order to perfect the true Renaissance experience. Improved alternative house designs, capture the flag tournaments, player managed quests, for example. 2003 Publish 22 - December 17, 2003 Holiday 2003 gifts, Sacred Journey fixes, bonded pet fixes, assorted other bug fixes Publish 21 - November 25, 2003 Housing/Vendor fixes, NPC economics, Factions fixes, Bulk Order Deed lockdown fix, various other fixes Publish 20 - October 6, 2003 New Vendor system, Bulletin Boards, Housing Runestones, the death of in-game HTML and UBWS bows Publish 19 - July 30, 2003 Quick Self-looting, BoD books, special move fixes/changes, housing lockdown fixes, pet and faction tweaks Publish 18 - May 28, 2003 AoS launch gifts, new wearables, customized housing fixes, Paladin/Necromancer balances Publish 17 - February 11, 2003 AoS launch publish and miscellaneous related changes 2002 Publish 16 - July 12-22, 2002 Resource/Crafting changes, Felucca Champion Spawns and Powerscrolls, Barding/Taming changes, Felucca enhancements/changes, House Ownership changes, the GGS system, the Justice Virtue, Siege Perilous ruleset changes Publish 15 - January 9, 2002 Housing/Lockdown fixes, NPC and hireling fixes, various skill gump fixes, Faction updates, miscellaneous localizations 2001 Publish 14 - November 30, 2001 New Player Experience, context sensitive menus, Blacksmithing BoD system, Animal Lore changes, Crafting overhaul, Factions updates Publish 13.6 (Siege Perilous Shards Only) - October 25, 2001 Publish 13.5 - October 11, 2001 Commodity Deeds, Repair Contracts, Secure House Trades Publish 13 - August 19, 2001 Treasure map changes, tutorial/Haven changes, combat changes, with power hour changes and player owned barkeeps as later additions Publish 12 - July 24, 2001 Veteran Rewards, vendor changes, skill modification changes, GM rating tool, miscellaneous bug fixes and changes Publish 11 - March 14, 2001 The Ilshenar landmass, taxidermy kits, hair stylist NPCs, Item Identification changes, creatures vs. negative karma, vendor changes, various fixes and preparations for UO:TD Publish 10 - February 1, 2001 Henchman for Noble NPCs, disabling Hero/Evil, magic in towns, facet menus for public moongates, karma locking, faction fixes, spawn changes 2000 Publish 9 - December 15, 2000 T2A transport, Holiday gifts/tree activation, lockdown changes, default desktops, house add-on changes Publish 8 - December 6, 2000 The Factions System, stablemaster changes, monster movement changes Publish 7 - September 3, 2000 New Player Experience changes, lockdown/secure changes, comm. crystal changes, dungeon Khaldun, vendor customization Publish 6 - August 1, 2000 Looting rights changes, lockdown changes, stuck player options Publish 5 - April 27, 2000 Ultima Online: Renaissance, various updates and fixes for UO:R Publish 4 - March 8, 2000 Skill gain changes, Power Hour, sea serpents in fishing, bank checks, tinker traps, shopkeeper changes Publish 3 - February 23, 2000 Trade window changes, monsters trapped in houses, guild stone revamp, moonstones, secure pet/house trading, dex and healing Publish 2 - January 24, 2000 Escort and Taming changes, invalid house placement, land surveying tool, the death of precasting, Clean Up Britannia Phase III, item decay on boats 1999 Publish 1 - November 23, 1999 Co-owners, Maker's Mark, Perma-reds, Skill management, Clean Up Britannia Phase II, Bank box weight limit removal, Runebooks, Potion Kegs, other changes Publish - September 22, 1999 Smelting, Unraveling, pet changes, Chaos/Order changes, armoire fix UO Live Access Patch - August 25, 1999 Companion program, "Young" status, arm/disarm, last target, next target, TargetSelf macros, Ultima Messenger, various bug fixes Publish - May 25, 1999 Difficulty-based Tinkering, "all follow me" etc., cut-up leather, boards from logs, other skill changes, dry-docking boats, various fixes Publish - April 14, 1999 Targetting distance changes, trade window scam prevention, "I must consider my sins" Publish - March 28, 1999 Long-term murder counts, Fishing resources, sunken treasure, craftable musical instruments, jewelcrafting, no more casting while hidden, new Stealth rules, ability to sell house deeds, house and boat optimizations Publish - February 24, 1999 The Stealth and Remove Trap skills, changes to Detect Hidden and Forensic Evaluation, the Thieves Guild, new skill titles, tying Evaluating Intelligence to spell damage, dungeon treasure chests and dungeon traps, trash barrels, pet "orneriness," miscellaneous fixes and changes Publish - February 2, 1999 Colored ore, granting karma, macing weapons destroying armor, Anatomy damage bonus, the Meditation skill, lockdown commands, blacksmith NPC guild, miscellaneous fixes Publish - January 19, 1999 New Carpentry items, Fire Field banned from towns, Treasure Maps, Tailoring becomes difficulty-based, no more "a scroll," miscellaneous fixes 1997 - 1998 See http://update.uo.com/oldpatch.shtml
Wow just discovered this.. excellent. I was debating going to pour through old Stratics archives to see early patches.. now I don't have too! Now I can remember cool things like... You can no longer cast firefield in town. This wasn't stopped until 1999!